Searched refs:need_kill (Results 1 – 1 of 1) sorted by relevance
1033 long need_kill = 0; in ARX_THROWN_OBJECT_Manage() local1124 need_kill = 1; in ARX_THROWN_OBJECT_Manage()1222 need_kill = 1; in ARX_THROWN_OBJECT_Manage()1231 if (need_kill) ARX_THROWN_OBJECT_Kill(i); in ARX_THROWN_OBJECT_Manage()