Searched refs:needs_berserk (Results 1 – 4 of 4) sorted by relevance
169 bool needs_berserk(bool check_spells = true, bool ignore_distance = false) const;
2226 if (mon->needs_berserk(true, true)) in gozag_incite()
5124 bool monster::needs_berserk(bool check_spells, bool ignore_distance) const in needs_berserk() function in monster5819 && needs_berserk(); in should_drink_potion()
2692 if (*mi == mon || !mi->needs_berserk(mon->type != MONS_QUEEN_BEE)) in _incite_monsters()7369 return ai_action::good_or_impossible(mon->needs_berserk(false)); in _monster_spell_goodness()