Searched refs:nenemies (Results 1 – 1 of 1) sorted by relevance
356 int i, nenemies; in faction_getEnemies() local366 nenemies = 0; in faction_getEnemies()377 faction_stack[f].nenemies = nenemies; in faction_getEnemies()380 *n = faction_stack[f].nenemies; in faction_getEnemies()458 for (i=0;i<ff->nenemies;i++) { in faction_addEnemy()463 ff->nenemies++; in faction_addEnemy()489 for (i=0;i<ff->nenemies;i++) { in faction_rmEnemy()492 ff->nenemies--; in faction_rmEnemy()1108 for (i=0;i<fa->nenemies;i++) in areEnemies()1111 for (i=0;i<fb->nenemies;i++) in areEnemies()[all …]