Searched refs:netMobHealthModifier (Results 1 – 10 of 10) sorted by relevance
180 byte netMobHealthModifier; // Health modifier for non-player mobjs. member
195 cfg.common.netMobHealthModifier = 1; in D_PreInit()
738 mo->health = info->spawnHealth * (IS_NETGAME ? cfg.common.netMobHealthModifier : 1); in P_SpawnMobjXYZ()
169 cfg.common.netMobHealthModifier = 1; in X_PreInit()
1160 mo->health = info->spawnHealth * (IS_NETGAME ? cfg.common.netMobHealthModifier : 1); in P_SpawnMobjXYZ()
209 cfg.common.netMobHealthModifier = 1; in H_PreInit()
1213 mo->health = info->spawnHealth * (IS_NETGAME ? cfg.common.netMobHealthModifier : 1); in P_SpawnMobjXYZ()
273 cfg.common.netMobHealthModifier = 1; in D_PreInit()
719 mo->health = info->spawnHealth * (IS_NETGAME ? cfg.common.netMobHealthModifier : 1); in P_SpawnMobjXYZ()
152 …C_VAR_BYTE ("server-game-mod-health", &cfg.common.netMobHealthModifier, 0,… in D_NetConsoleRegister()