Searched refs:netReportAck (Results 1 – 3 of 3) sorted by relevance
1573 ReportGameAckMessage *netReportAck = packet->GetMsg()->mutable_reportgameackmessage(); in HandleNetPacketReportGame() local1574 netReportAck->set_reportedgameid(report.reportedgameid()); in HandleNetPacketReportGame()1575 netReportAck->set_reportgameresult(ReportGameAckMessage::gameReportDuplicate); in HandleNetPacketReportGame()1581 ReportGameAckMessage *netReportAck = packet->GetMsg()->mutable_reportgameackmessage(); in HandleNetPacketReportGame() local1582 netReportAck->set_reportedgameid(report.reportedgameid()); in HandleNetPacketReportGame()1583 netReportAck->set_reportgameresult(ReportGameAckMessage::gameReportInvalid); in HandleNetPacketReportGame()1825 ReportAvatarAckMessage *netReportAck = packet->GetMsg()->mutable_reportavatarackmessage(); in SendReportAvatarResult() local1826 netReportAck->set_reportedplayerid(reportedPlayerId); in SendReportAvatarResult()1841 ReportGameAckMessage *netReportAck = packet->GetMsg()->mutable_reportgameackmessage(); in SendReportGameResult() local1842 netReportAck->set_reportedgameid(reportedGameId); in SendReportGameResult()[all …]
359 ReportAvatarAckMessage *netReportAck = packet->GetMsg()->mutable_reportavatarackmessage(); in ProcessPacket() local360 netReportAck->set_reportedplayerid(netReport.reportedplayerid()); in ProcessPacket()361 netReportAck->set_reportavatarresult(ReportAvatarAckMessage::avatarReportDuplicate); in ProcessPacket()367 ReportAvatarAckMessage *netReportAck = packet->GetMsg()->mutable_reportavatarackmessage(); in ProcessPacket() local368 netReportAck->set_reportedplayerid(netReport.reportedplayerid()); in ProcessPacket()369 netReportAck->set_reportavatarresult(ReportAvatarAckMessage::avatarReportInvalid); in ProcessPacket()
817 const ReportAvatarAckMessage &netReportAck = tmpPacket->GetMsg()->reportavatarackmessage(); in HandlePacket() local819 switch (netReportAck.reportavatarresult()) { in HandlePacket()832 const ReportGameAckMessage &netReportAck = tmpPacket->GetMsg()->reportgameackmessage(); in HandlePacket() local834 switch (netReportAck.reportgameresult()) { in HandlePacket()