/dports/graphics/opencv/opencv-4.5.3/modules/dnn/test/ |
H A D | test_misc.cpp | 472 Net netSync = readNet(model, proto); in TEST_P() local 473 netSync.setPreferableBackend(backendId); in TEST_P() 474 netSync.setPreferableTarget(targetId); in TEST_P() 494 netSync.setInput(inputs[i]); in TEST_P() 495 refs[i] = netSync.forward().clone(); in TEST_P() 533 Net netSync = readNet(model, proto); in TEST_P() local 535 netSync.setPreferableTarget(targetId); in TEST_P() 555 netSync.setInput(inputs[i]); in TEST_P() 595 Net netSync; in TEST_P() local 642 netSync.setPreferableTarget(targetId); in TEST_P() [all …]
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H A D | test_darknet_importer.cpp | 457 Net netSync = readNet(findDataFile("dnn/" + prefix + ".cfg"), in TEST_P() local 459 netSync.setPreferableBackend(backendId); in TEST_P() 460 netSync.setPreferableTarget(targetId); in TEST_P() 466 netSync.setInput(inputs[i]); in TEST_P() 467 refs[i] = netSync.forward().clone(); in TEST_P()
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/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | pack.cpp | 202 void UnPackPlayer(PkPlayerStruct *pPack, int pnum, BOOL netSync) in UnPackPlayer() argument 237 if (!netSync) in UnPackPlayer() 254 bool isHellfire = netSync ? ((pki->dwBuff & CF_HELLFIRE) != 0) : pPack->bIsHellfire; in UnPackPlayer() 264 bool isHellfire = netSync ? ((pki->dwBuff & CF_HELLFIRE) != 0) : pPack->bIsHellfire; in UnPackPlayer() 280 bool isHellfire = netSync ? ((pki->dwBuff & CF_HELLFIRE) != 0) : pPack->bIsHellfire; in UnPackPlayer()
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H A D | pack.h | 83 void UnPackPlayer(PkPlayerStruct *pPack, int pnum, BOOL netSync);
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/dports/graphics/opencv/opencv-4.5.3/modules/dnn/misc/python/test/ |
H A D | test_dnn.py | 270 netSync = cv.dnn.readNet(proto, model) 271 netSync.setPreferableBackend(backend) 272 netSync.setPreferableTarget(target) 287 netSync.setInput(inputs[i]) 288 refs.append(netSync.forward())
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | Entity.h | 431 void Event_StopSound( int channel, int netSync ); 432 void Event_StartSound( const char *soundName, int channel, int netSync );
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H A D | Actor.cpp | 3223 void idActor::Event_StopSound( int channel, int netSync ) { in Event_StopSound() argument 3227 headEnt->StopSound( channel, ( netSync != 0 ) ); in Event_StopSound() 3230 StopSound( channel, ( netSync != 0 ) ); in Event_StopSound()
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H A D | Entity.cpp | 4076 void idEntity::Event_StopSound( int channel, int netSync ) { in Event_StopSound() argument 4077 StopSound( channel, ( netSync != 0 ) ); in Event_StopSound() 4085 void idEntity::Event_StartSound( const char *soundName, int channel, int netSync ) { in Event_StartSound() argument 4088 StartSound( soundName, ( s_channelType )channel, 0, ( netSync != 0 ), &time ); in Event_StartSound()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | Entity.h | 447 void Event_StopSound( int channel, int netSync ); 448 void Event_StartSound( const char *soundName, int channel, int netSync );
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H A D | Actor.cpp | 3294 void idActor::Event_StopSound( int channel, int netSync ) { in Event_StopSound() argument 3298 headEnt->StopSound( channel, ( netSync != 0 ) ); in Event_StopSound() 3301 StopSound( channel, ( netSync != 0 ) ); in Event_StopSound()
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H A D | Entity.cpp | 4185 void idEntity::Event_StopSound( int channel, int netSync ) { in Event_StopSound() argument 4186 StopSound( channel, ( netSync != 0 ) ); in Event_StopSound() 4194 void idEntity::Event_StartSound( const char *soundName, int channel, int netSync ) { in Event_StartSound() argument 4197 StartSound( soundName, ( s_channelType )channel, 0, ( netSync != 0 ), &time ); in Event_StartSound()
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