/dports/games/ioquake3-server/ioquake3-1.36/code/server/ |
H A D | sv_net_chan.c | 139 if (!client->netchan_end_queue) { in SV_Netchan_TransmitNextFragment() 153 client->netchan_end_queue = &client->netchan_start_queue; in SV_Netchan_TransmitNextFragment() 184 *client->netchan_end_queue = netbuf; in SV_Netchan_Transmit() 185 client->netchan_end_queue = &(*client->netchan_end_queue)->next; in SV_Netchan_Transmit()
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H A D | server.h | 180 netchan_buffer_t **netchan_end_queue; member
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H A D | sv_client.c | 517 newcl->netchan_end_queue = &newcl->netchan_start_queue; in SV_DirectConnect()
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/dports/games/ioquake3/ioquake3-1.36/code/server/ |
H A D | sv_net_chan.c | 139 if (!client->netchan_end_queue) { in SV_Netchan_TransmitNextFragment() 153 client->netchan_end_queue = &client->netchan_start_queue; in SV_Netchan_TransmitNextFragment() 184 *client->netchan_end_queue = netbuf; in SV_Netchan_Transmit() 185 client->netchan_end_queue = &(*client->netchan_end_queue)->next; in SV_Netchan_Transmit()
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H A D | server.h | 180 netchan_buffer_t **netchan_end_queue; member
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H A D | sv_client.c | 517 newcl->netchan_end_queue = &newcl->netchan_start_queue; in SV_DirectConnect()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/server/ |
H A D | sv_net_chan.c | 140 if (!client->netchan_end_queue) { in SV_Netchan_TransmitNextFragment() 154 client->netchan_end_queue = &client->netchan_start_queue; in SV_Netchan_TransmitNextFragment() 185 *client->netchan_end_queue = netbuf; in SV_Netchan_Transmit() 186 client->netchan_end_queue = &(*client->netchan_end_queue)->next; in SV_Netchan_Transmit()
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H A D | server.h | 169 netchan_buffer_t **netchan_end_queue; member
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H A D | sv_client.c | 279 newcl->netchan_end_queue = &newcl->netchan_start_queue; in SV_DirectConnect()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/server/ |
H A D | sv_net_chan.c | 139 if (!client->netchan_end_queue) { in SV_Netchan_TransmitNextFragment() 153 client->netchan_end_queue = &client->netchan_start_queue; in SV_Netchan_TransmitNextFragment() 184 *client->netchan_end_queue = netbuf; in SV_Netchan_Transmit() 185 client->netchan_end_queue = &(*client->netchan_end_queue)->next; in SV_Netchan_Transmit()
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H A D | server.h | 168 netchan_buffer_t **netchan_end_queue; member
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H A D | sv_client.c | 524 newcl->netchan_end_queue = &newcl->netchan_start_queue; in SV_DirectConnect()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/server/ |
H A D | sv_net_chan.c | 141 if ((!client->netchan_end_queue) && (client->state >= CS_CONNECTED)) { in SV_Netchan_TransmitNextFragment() 155 client->netchan_end_queue = &client->netchan_start_queue; in SV_Netchan_TransmitNextFragment() 186 *client->netchan_end_queue = netbuf; in SV_Netchan_Transmit() 187 client->netchan_end_queue = &(*client->netchan_end_queue)->next; in SV_Netchan_Transmit()
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H A D | server.h | 180 netchan_buffer_t **netchan_end_queue; member
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H A D | sv_client.c | 495 newcl->netchan_end_queue = &newcl->netchan_start_queue; in SV_DirectConnect()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/server/ |
H A D | sv_net_chan.c | 141 if ((!client->netchan_end_queue) && (client->state >= CS_CONNECTED)) { in SV_Netchan_TransmitNextFragment() 155 client->netchan_end_queue = &client->netchan_start_queue; in SV_Netchan_TransmitNextFragment() 186 *client->netchan_end_queue = netbuf; in SV_Netchan_Transmit() 187 client->netchan_end_queue = &(*client->netchan_end_queue)->next; in SV_Netchan_Transmit()
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H A D | server.h | 180 netchan_buffer_t **netchan_end_queue; member
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H A D | sv_client.c | 495 newcl->netchan_end_queue = &newcl->netchan_start_queue; in SV_DirectConnect()
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/dports/games/evq3/evq3/code/server/ |
H A D | sv_net_chan.c | 139 if (!client->netchan_end_queue) { in SV_Netchan_TransmitNextFragment() 153 client->netchan_end_queue = &client->netchan_start_queue; in SV_Netchan_TransmitNextFragment() 184 *client->netchan_end_queue = netbuf; in SV_Netchan_Transmit() 185 client->netchan_end_queue = &(*client->netchan_end_queue)->next; in SV_Netchan_Transmit()
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H A D | server.h | 180 netchan_buffer_t **netchan_end_queue; member
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H A D | sv_client.c | 520 newcl->netchan_end_queue = &newcl->netchan_start_queue; in SV_DirectConnect()
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/dports/games/iortcw/iortcw-1.51c/SP/code/server/ |
H A D | sv_net_chan.c | 159 client->netchan_end_queue = &client->netchan_start_queue; in SV_Netchan_FreeQueue() 189 client->netchan_end_queue = &client->netchan_start_queue; in SV_Netchan_TransmitNextInQueue() 252 *client->netchan_end_queue = netbuf; in SV_Netchan_Transmit() 253 client->netchan_end_queue = &(*client->netchan_end_queue)->next; in SV_Netchan_Transmit()
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H A D | server.h | 205 netchan_buffer_t **netchan_end_queue; member
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/dports/games/iortcw/iortcw-1.51c/MP/code/server/ |
H A D | sv_net_chan.c | 157 client->netchan_end_queue = &client->netchan_start_queue; in SV_Netchan_FreeQueue() 184 client->netchan_end_queue = &client->netchan_start_queue; in SV_Netchan_TransmitNextInQueue() 248 *client->netchan_end_queue = netbuf; in SV_Netchan_Transmit() 249 client->netchan_end_queue = &( *client->netchan_end_queue )->next; in SV_Netchan_Transmit()
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H A D | server.h | 207 netchan_buffer_t **netchan_end_queue; member
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