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Searched refs:netloss (Results 1 – 6 of 6) sorted by relevance

/dports/comms/ebusd/ebusd-21.3/contrib/etc/ebusd/
H A Dbroadcast.csv13 b,,netloss,network loss,,,FF02,,,,,,,,,,,,,,,,,,,,,,,,,
/dports/games/spring/spring_98.0/rts/Net/
H A DGameServer.h131 …ol isLocal, boost::shared_ptr<netcode::CConnection> link, bool reconnect = false, int netloss = 0);
H A DGameServer.cpp1777 unsigned char reconnect, netloss; local
1786 msg >> netloss;
1787 BindConnection(name, passwd, version, false, UDPNet->AcceptConnection(), reconnect, netloss);
2605 …& version, bool isLocal, boost::shared_ptr<netcode::CConnection> link, bool reconnect, int netloss) argument
2697 newPlayer.link->SetLossFactor(netloss);
2724 link->SetLossFactor(netloss);
/dports/games/spring/spring_98.0/rts/Net/Protocol/
H A DBaseNetProtocol.cpp176 …::string& name, const std::string& passwd, const std::string& version, int netloss, bool reconnect) in SendAttemptConnect() argument
180 …cket << size << NETWORK_VERSION << name << passwd << version << uchar(reconnect) << uchar(netloss); in SendAttemptConnect()
H A DBaseNetProtocol.h169 …string& name, const std::string& passwd, const std::string& version, int netloss, bool reconnect =…
/dports/net-mgmt/observium/observium/mibs/asentria/
H A Ds412-MIB235 "0-no, 1-yes, send traps for detected netloss and back up"