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Searched refs:networkPlayerGameStatus (Results 1 – 1 of 1) sorted by relevance

/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/game/
H A Dgame_settings.h100 int networkPlayerGameStatus[GameConstants::maxPlayers]; variable
172 networkPlayerGameStatus[i] = 0; in GameSettings()
262 return networkPlayerGameStatus[factionIndex]; in getNetworkPlayerGameStatus()
452 this->networkPlayerGameStatus[factionIndex]= status; in setNetworkPlayerGameStatus()
660 …networkPlayerStatusesNode->addAttribute("game_status",intToStr(networkPlayerGameStatus[idx]), mapT… in saveGame()
804networkPlayerGameStatus[idx] = networkPlayerGameStatusNode->getAttribute("game_status")->getIntVal… in loadGame()