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Searched refs:newDdistance (Results 1 – 1 of 1) sorted by relevance

/dports/games/devilutionX/devilutionX-1.2.1/SourceX/controls/
H A Dplrctrls.cpp216 if (distance < newDdistance) in FindRangedTarget()
221 distance = newDdistance; in FindRangedTarget()
311 int newDdistance; in CheckPlayerNearby() local
333 newDdistance = GetDistanceRanged(mx, my); in CheckPlayerNearby()
335 newDdistance = GetDistance(mx, my, distance); in CheckPlayerNearby()
336 if (newDdistance == 0) in CheckPlayerNearby()
346 distance = newDdistance; in CheckPlayerNearby()
381 if (newDdistance == 0) in FindTrigger()
391 distance = newDdistance; in FindTrigger()
403 if (newDdistance == 0) in FindTrigger()
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