Searched refs:newImpulseTranslation (Results 1 – 3 of 3) sorted by relevance
68 Vector3* newImpulseTranslation = reinterpret_cast<Vector3*>(newI2 + nbComponentsToAllocate); in allocate() local69 …Vector3* newImpulseRotation = reinterpret_cast<Vector3*>(newImpulseTranslation + nbComponentsToAll… in allocate()88 memcpy(newImpulseTranslation, mImpulseTranslation, mNbComponents * sizeof(Vector3)); in allocate()110 mImpulseTranslation = newImpulseTranslation; in allocate()
73 Vector3* newImpulseTranslation = reinterpret_cast<Vector3*>(newI2 + nbComponentsToAllocate); in allocate() local74 …Vector2* newImpulseRotation = reinterpret_cast<Vector2*>(newImpulseTranslation + nbComponentsToAll… in allocate()113 memcpy(newImpulseTranslation, mImpulseTranslation, mNbComponents * sizeof(Vector3)); in allocate()155 mImpulseTranslation = newImpulseTranslation; in allocate()
73 Vector2* newImpulseTranslation = reinterpret_cast<Vector2*>(newI2 + nbComponentsToAllocate); in allocate() local74 …Vector3* newImpulseRotation = reinterpret_cast<Vector3*>(newImpulseTranslation + nbComponentsToAll… in allocate()118 memcpy(newImpulseTranslation, mImpulseTranslation, mNbComponents * sizeof(Vector2)); in allocate()165 mImpulseTranslation = newImpulseTranslation; in allocate()