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Searched refs:newImpulseTranslation (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/
H A DFixedJointComponents.cpp68 Vector3* newImpulseTranslation = reinterpret_cast<Vector3*>(newI2 + nbComponentsToAllocate); in allocate() local
69 …Vector3* newImpulseRotation = reinterpret_cast<Vector3*>(newImpulseTranslation + nbComponentsToAll… in allocate()
88 memcpy(newImpulseTranslation, mImpulseTranslation, mNbComponents * sizeof(Vector3)); in allocate()
110 mImpulseTranslation = newImpulseTranslation; in allocate()
H A DHingeJointComponents.cpp73 Vector3* newImpulseTranslation = reinterpret_cast<Vector3*>(newI2 + nbComponentsToAllocate); in allocate() local
74 …Vector2* newImpulseRotation = reinterpret_cast<Vector2*>(newImpulseTranslation + nbComponentsToAll… in allocate()
113 memcpy(newImpulseTranslation, mImpulseTranslation, mNbComponents * sizeof(Vector3)); in allocate()
155 mImpulseTranslation = newImpulseTranslation; in allocate()
H A DSliderJointComponents.cpp73 Vector2* newImpulseTranslation = reinterpret_cast<Vector2*>(newI2 + nbComponentsToAllocate); in allocate() local
74 …Vector3* newImpulseRotation = reinterpret_cast<Vector3*>(newImpulseTranslation + nbComponentsToAll… in allocate()
118 memcpy(newImpulseTranslation, mImpulseTranslation, mNbComponents * sizeof(Vector2)); in allocate()
165 mImpulseTranslation = newImpulseTranslation; in allocate()