Searched refs:newPoint2D (Results 1 – 9 of 9) sorted by relevance
271 QPoint newPoint2D = _event->pos(); in mouseMoveEvent() local273 if ( (newPoint2D.x()<0) || (newPoint2D.x()>width()) || in mouseMoveEvent()274 (newPoint2D.y()<0) || (newPoint2D.y()>height()) ) return; in mouseMoveEvent()282 bool newPoint_hitSphere = map_to_sphere( newPoint2D, newPoint3D ); in mouseMoveEvent()284 float dx = newPoint2D.x() - last_point_2D_.x(); in mouseMoveEvent()285 float dy = newPoint2D.y() - last_point_2D_.y(); in mouseMoveEvent()333 if ( (newPoint_hitSphere = map_to_sphere(newPoint2D, newPoint3D)) ) in mouseMoveEvent()348 last_point_2D_ = newPoint2D; in mouseMoveEvent()
269 QPoint newPoint2D = _event->pos(); in mouseMoveEvent() local271 if ( (newPoint2D.x()<0) || (newPoint2D.x()>width()) || in mouseMoveEvent()272 (newPoint2D.y()<0) || (newPoint2D.y()>height()) ) return; in mouseMoveEvent()281 bool newPoint_hitSphere = map_to_sphere( newPoint2D, newPoint3D ); in mouseMoveEvent()283 float dx = newPoint2D.x() - last_point_2D_.x(); in mouseMoveEvent()284 float dy = newPoint2D.y() - last_point_2D_.y(); in mouseMoveEvent()332 if ((newPoint_hitSphere = map_to_sphere(newPoint2D, newPoint3D))) in mouseMoveEvent()347 last_point_2D_ = newPoint2D; in mouseMoveEvent()
310 QPoint newPoint2D = _event->pos(); in mouseMoveEvent() local318 bool newPoint_hitSphere = map_to_sphere( newPoint2D, newPoint3D ); in mouseMoveEvent()320 float dx = newPoint2D.x() - last_point_2D_.x(); in mouseMoveEvent()321 float dy = newPoint2D.y() - last_point_2D_.y(); in mouseMoveEvent()370 if ((newPoint_hitSphere = map_to_sphere(newPoint2D, newPoint3D))) { in mouseMoveEvent()394 last_point_2D_ = newPoint2D; in mouseMoveEvent()
29 void track(const Eigen::Vector2i& newPoint2D);