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Searched refs:new_particles (Results 1 – 15 of 15) sorted by relevance

/dports/games/stratagus/stratagus-3.2.0/src/particle/
H A Dparticlemanager.cpp69 for (i = new_particles.begin(); i != new_particles.end(); ++i) { in clear()
72 new_particles.clear(); in clear()
104 particles.insert(particles.end(), new_particles.begin(), new_particles.end()); in update()
105 new_particles.clear(); in update()
123 new_particles.push_back(particle); in add()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/particle/
H A Dparticlemanager.cpp69 for (i = new_particles.begin(); i != new_particles.end(); ++i) { in clear()
72 new_particles.clear(); in clear()
104 particles.insert(particles.end(), new_particles.begin(), new_particles.end()); in update()
105 new_particles.clear(); in update()
123 new_particles.push_back(particle); in add()
/dports/science/dynare/dynare-4.6.4/matlab/particles/src/
H A Dunivariate_smooth_resampling.m1 function new_particles = univariate_smooth_resampling(weights,particles,number_of_new_particles)
5 %! @deftypefn {Function File} {@var{new_particles} =} univariate_smooth_resampling (@var{weights}, …
63 new_particles = zeros(number_of_new_particles,1) ; variable
74 new_particles(i) = particles(1) ;
76 new_particles(i) = particles(M) ;
79 new_particles(i) = (particles(rj+1) - particles(rj))*u_star + particles(rj) ;
H A Dmultivariate_smooth_resampling.m1 function new_particles = multivariate_smooth_resampling(particles,weights)
5 %! @deftypefn {Function File} {@var{new_particles} =} multivariate_smooth_resampling (@var{weights}…
67 new_particles = zeros(number_of_particles,number_of_states) ; variable
70 new_particles(:,j) = univariate_smooth_resampling(tout(:,2),tout(:,1),number_of_particles) ;
72 new_particles = new_particles*(vectors') ; variable
/dports/graphics/opencv/opencv-4.5.3/contrib/modules/tracking/src/
H A DPFSolver.hpp96 Mat_<double> new_particles(_particlesNum,_std.cols); in iteration() local
99 int num_replicons=cvFloor(new_particles.rows/exp(-_logweight(0,i))); in iteration()
101 _particles.row(i).copyTo(new_particles.row(num_particles)); in iteration()
108 for(;num_particles<new_particles.rows;num_particles++){ in iteration()
109 maxrow.copyTo(new_particles.row(num_particles)); in iteration()
112 if(_particles.rows!=new_particles.rows){ in iteration()
113 _particles=new_particles; in iteration()
115 new_particles.copyTo(_particles); in iteration()
/dports/science/votca/votca-2021.2-18560-gfbe18d971/csg-tutorials/csg-tutorials-2b7b657/spce/ibi_espressopp/
H A Dspce.py50 new_particles = [] variable
57 new_particles.append(part)
59 system.storage.addParticles(new_particles, *props)
/dports/science/votca/votca-2021.2-18560-gfbe18d971/csg-tutorials/spce/ibi_espressopp/
H A Dspce.py50 new_particles = [] variable
57 new_particles.append(part)
59 system.storage.addParticles(new_particles, *props)
/dports/games/whichwayisup/whichwayisup/lib/
H A Dgame.py367 new_particles = o.update(level)
370 new_particles = player.take_damage(o.damage)
372 … if type(new_particles) == list: #Sometimes the type of the return value is int (hackity hack)
373 if new_particles != None:
374 for p in new_particles:
/dports/games/renpy/renpy-7.4.11-sdk/renpy/display/
H A Dparticle.py372 new_particles = [ ]
389 new_particles.append((sprite, p))
407 new_particles.append((sprite, p))
409 self.particles = new_particles
/dports/games/stratagus/stratagus-3.2.0/src/include/
H A Dparticle.h227 std::vector<CParticle *> new_particles; variable
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/
H A Dparticle.h251 std::vector<CParticle *> new_particles; variable
/dports/math/deal.ii/dealii-803d21ff957e349b3799cd3ef2c840bc78734305/source/particles/
H A Dparticle_handler.cc447 Particle<dim, spacedim>> &new_particles) in insert_particles() argument
449 for (auto particle = new_particles.begin(); particle != new_particles.end(); in insert_particles()
/dports/science/qmcpack/qmcpack-3.11.0/nexus/lib/
H A Dphysical_system.py61 def new_particles(cls,*particles,**named_particles): member in Matter
/dports/games/gigalomania/gigalomaniasrc/
H A Dsector.cpp125 int new_particles = (int)(this->birth_rate * accumulated_time); in update() local
126 new_particles = min(1, new_particles); // helps make rate more steady in update()
127 this->last_emit_time += (int)(1.0f/birth_rate * new_particles); in update()
128 if( new_particles > 0 ) { in update()
130 for(int i=0;i<new_particles;i++) { in update()
/dports/astro/opencpn/OpenCPN-5.2.4/plugins/grib_pi/src/
H A DGribOverlayFactory.cpp2118 int new_particles = (total_particles - (int)particles.size()) / 64; in RenderGribParticles() local
2120 for(int npi=0; npi<new_particles; npi++) { in RenderGribParticles()