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/dports/games/avp/avp-20170505/src/win95/
H A Dchnkload.cpp3154 ChunkVectorFloat * new_pnorms = new ChunkVectorFloat [shp.num_polys]; in merge_polygons_in_chunkshape() local
3162 new_pnorms[p_no] = shp.p_normal_list[i]; in merge_polygons_in_chunkshape()
3212 new_pnorms[p_no] = shp.p_normal_list[i]; in merge_polygons_in_chunkshape()
3219 new_pnorms[p_no] = shp.p_normal_list[i]; in merge_polygons_in_chunkshape()
3224 new_pnorms[p_no] = shp.p_normal_list[mgd[i]]; in merge_polygons_in_chunkshape()
3234 shp.p_normal_list = new_pnorms; in merge_polygons_in_chunkshape()