Home
last modified time | relevance | path

Searched refs:new_res_name (Results 1 – 3 of 3) sorted by relevance

/dports/games/traingame/traingame-cb6513e/src/
H A DSceneryPicker.cpp40 void change_active(const string& new_res_name);
134 void SceneryPicker::change_active(const string& new_res_name) in change_active() argument
136 if (new_res_name != res_name) { in change_active()
137 res_name = new_res_name; in change_active()
/dports/sysutils/slurm-wlm/slurm-20.02.7/src/scontrol/
H A Dcreate_res.c391 char *new_res_name = NULL; in scontrol_create_res() local
494 new_res_name = slurm_create_reservation(&resv_msg); in scontrol_create_res()
495 if (!new_res_name) { in scontrol_create_res()
504 printf("Reservation created: %s\n", new_res_name); in scontrol_create_res()
505 free(new_res_name); in scontrol_create_res()
/dports/x11-toolkits/libwnck3/libwnck-3.36.0/libwnck/
H A Dwindow.c3131 char *new_res_name = NULL; in update_wmclass() local
3141 &new_res_name); in update_wmclass()
3144 g_strcmp0 (window->priv->res_name, new_res_name) != 0) in update_wmclass()
3152 window->priv->res_name = new_res_name; in update_wmclass()
3157 g_free (new_res_name); in update_wmclass()