/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/ |
H A D | a_bats.cpp | 59 angle_t newangle; in DEFINE_ACTION_FUNCTION() local 69 newangle = self->angle + ANGLE_1*self->args[4]; in DEFINE_ACTION_FUNCTION() 73 newangle = self->angle - ANGLE_1*self->args[4]; in DEFINE_ACTION_FUNCTION() 77 newangle >>= ANGLETOFINESHIFT; in DEFINE_ACTION_FUNCTION() 78 self->velx = FixedMul (self->Speed, finecosine[newangle]); in DEFINE_ACTION_FUNCTION() 79 self->vely = FixedMul (self->Speed, finesine[newangle]); in DEFINE_ACTION_FUNCTION()
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/dports/math/kig/kig-21.12.3/objects/ |
H A D | inversion_type.cc | 248 double newangle = newendangle - newstartangle; in calc() local 258 newangle = - newangle; in calc() 263 while ( newangle < 0 ) newangle += 2*M_PI; in calc() 264 while ( newangle >= 2*M_PI ) newangle -= 2*M_PI; in calc() 265 return new ArcImp( cprime + refc, rprime, newstartangle, newangle ); in calc() 651 double newangle = newendangle - newstartangle; in calc() local 661 newangle = - newangle; in calc() 666 while ( newangle < 0 ) newangle += 2*M_PI; in calc() 667 while ( newangle >= 2*M_PI ) newangle -= 2*M_PI; in calc() 668 return new ArcImp( cprime + refc, rprime, newstartangle, newangle ); in calc()
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/dports/graphics/wdune/wdune-1.926/tools/ |
H A D | creaseangleChange.awk | 49 print "creaseAngle " newangle 59 print "creaseAngle " newangle;
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H A D | creaseangleChange.sh | 32 awk -v newangle=$NEW_CREASEANGLE -f `dirname $0`/creaseangleChange.awk $*
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | a_action.c | 1283 angle_t newangle; in A_BatMove() local 1294 newangle = actor->angle + ANG1 * actor->args[4]; in A_BatMove() 1298 newangle = actor->angle - ANG1 * actor->args[4]; in A_BatMove() 1302 newangle >>= ANGLETOFINESHIFT; in A_BatMove() 1304 actor->momx = FixedMul(speed, finecosine[newangle]); in A_BatMove() 1305 actor->momy = FixedMul(speed, finesine[newangle]); in A_BatMove()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | a_action.c | 1293 angle_t newangle; in A_BatMove() local 1304 newangle = actor->angle + ANG1 * actor->args[4]; in A_BatMove() 1308 newangle = actor->angle - ANG1 * actor->args[4]; in A_BatMove() 1312 newangle >>= ANGLETOFINESHIFT; in A_BatMove() 1314 actor->momx = FixedMul(speed, finecosine[newangle]); in A_BatMove() 1315 actor->momy = FixedMul(speed, finesine[newangle]); in A_BatMove()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | a_action.c | 1256 angle_t newangle; in A_BatMove() local 1267 newangle = actor->angle + ANGLE_1*actor->args[4]; in A_BatMove() 1271 newangle = actor->angle - ANGLE_1*actor->args[4]; in A_BatMove() 1275 newangle >>= ANGLETOFINESHIFT; in A_BatMove() 1277 actor->momx = FixedMul(speed, finecosine[newangle]); in A_BatMove() 1278 actor->momy = FixedMul(speed, finesine[newangle]); in A_BatMove()
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/dports/graphics/quat/quat-1.20/gui/ |
H A D | ViewEditor.cxx | 38 if (radio1->value()) ocular_angle->value(newangle()); in cb_vre_i() 50 if (radio1->value()) ocular_angle->value(newangle()); in cb_vi_i() 62 if (radio1->value()) ocular_angle->value(newangle()); in cb_vj_i() 107 ocular_angle->value(newangle()); in cb_ocular_dist_i() 434 double ViewEditor::newangle() { in newangle() function in ViewEditor
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H A D | ViewEditor.fl | 75 if (radio1->value()) ocular_angle->value(newangle()); 85 if (radio1->value()) ocular_angle->value(newangle()); 95 if (radio1->value()) ocular_angle->value(newangle()); 142 ocular_angle->value(newangle()); 274 Function {newangle()} {return_type double
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H A D | ViewEditor.h | 111 double newangle();
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/dports/graphics/quat-gui/quat-1.20/gui/ |
H A D | ViewEditor.cxx | 38 if (radio1->value()) ocular_angle->value(newangle()); in cb_vre_i() 50 if (radio1->value()) ocular_angle->value(newangle()); in cb_vi_i() 62 if (radio1->value()) ocular_angle->value(newangle()); in cb_vj_i() 107 ocular_angle->value(newangle()); in cb_ocular_dist_i() 434 double ViewEditor::newangle() { in newangle() function in ViewEditor
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H A D | ViewEditor.fl | 75 if (radio1->value()) ocular_angle->value(newangle()); 85 if (radio1->value()) ocular_angle->value(newangle()); 95 if (radio1->value()) ocular_angle->value(newangle()); 142 ocular_angle->value(newangle()); 274 Function {newangle()} {return_type double
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H A D | ViewEditor.h | 111 double newangle();
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/dports/graphics/py-beziers/beziers-0.4.0/beziers/ |
H A D | point.py | 137 newangle = oldangle + by 138 unitvector = Point.fromAngle(newangle)
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/dports/math/giacxcas/giac-1.6.0/src/ |
H A D | lin.cc | 283 gen newangle=angle,newcoeff=coeff; in tadd() local 284 if ( (newangle.type==_SYMB) && (newangle._SYMBptr->sommet==at_neg)){ in tadd() 286 newangle=-newangle; in tadd() 288 …if ( (newangle.type==_SYMB) && ( (newangle._SYMBptr->sommet==at_sin) || (newangle._SYMBptr->sommet… in tadd() 290 res.push_back(newangle); in tadd() 293 newcoeff=newcoeff*newangle; in tadd()
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/dports/games/stuntrally/stuntrally-2.6.1/source/vdrift/ |
H A D | cardynamics.h | 308 void SetMaxSteeringAngle(Dbl newangle) { maxangle = newangle; } in SetMaxSteeringAngle() argument
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/dports/www/analog/analog-6.0/src/ |
H A D | outhtml.c | 1139 double x, y, newangle, medangle; in piechart_wedge() local 1162 newangle = totangle + angle; in piechart_wedge() 1163 x = (double)XCENTRE + (double)DIAMETER * cos(newangle * TWOPI) / 2. + in piechart_wedge() 1165 y = (double)YCENTRE + (double)DIAMETER * sin(newangle * TWOPI) / 2. + in piechart_wedge() 1198 totangle = newangle; in piechart_wedge()
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/dports/science/apbs/apbs-pdb2pqr-apbs-1.5-102-g500c1473/pdb2pqr/src/ |
H A D | routines.py | 1176 newangle = originalAngle + (ANGLE_STEP_SIZE * i) 1177 self.setDihedralAngle(residue, anglenum, newangle) 1185 self.write("No conflicts found at angle "+repr(newangle)+"\n", 1) 1188 bestangle = newangle 1198 bestangle = newangle
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H A D | hydrogens.py | 825 newangle = 180.0 + residue.dihedrals[anglenum] 826 self.routines.setDihedralAngle(residue, anglenum, newangle) 1643 newangle = 180.0 + residue.dihedrals[anglenum] 1644 self.routines.setDihedralAngle(residue, anglenum, newangle) 1651 newangle = 180.0 + residue.dihedrals[anglenum] 1652 self.routines.setDihedralAngle(residue, anglenum, newangle)
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/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/physics/ |
H A D | physics.cpp | 1523 newangle = angle + event.rTime*m_cirMotion.realSpeed; in EventFrame() 1524 Math::LoadRotationZXYMatrix(matRotate, newangle); in EventFrame() 1542 newangle.x != angle.x || in EventFrame() 1543 newangle.y != angle.y || in EventFrame() 1544 newangle.z != angle.z ) in EventFrame() 1546 FloorAdapt(m_time, event.rTime, newpos, newangle); in EventFrame() 1554 i = ObjectAdapt(newpos, newangle); in EventFrame() 1565 if ( newangle.x != angle.x || in EventFrame() 1566 newangle.y != angle.y || in EventFrame() 1567 newangle.z != angle.z ) in EventFrame() [all …]
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/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/wx/lib/agw/ |
H A D | thumbnailctrl.py | 2456 newangle = thumb.GetRotation()*180/pi + angle 2458 pil = Image.open(fil).rotate(newangle) 2461 thumb.SetRotation(newangle*pi/180) 2464 newangle = thumb.GetRotation() + angle*pi/180 2465 thumb.SetRotation(newangle) 2466 img = img.Rotate(newangle, (img.GetWidth()/2, img.GetHeight()/2), True)
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/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | Actor.Hexen.vc | 734 float newangle; 745 newangle = AngleMod360(Angles.yaw + itof(Args[4])); 749 newangle = AngleMod360(Angles.yaw - itof(Args[4])); 754 Velocity.x = newSpeed * cos(newangle); 755 Velocity.y = newSpeed * sin(newangle);
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/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | textures.cpp | 1544 ld newangle = (angles[0] + angles[1]) / 2; in splitseg() local 1545 shiftpoint nh = A * xspinpush0(newangle, mapeditor::dtwidth); in splitseg() 1551 …splitseg(A, make_array(angles[0], newangle), make_array(h[0], nh), make_array(p[0], np), col, lev+… in splitseg() 1553 …splitseg(A, make_array(newangle, angles[1]), make_array(nh, h[1]), make_array(np, p[1]), col, lev+… in splitseg()
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/dports/science/openbabel/openbabel-3.1.1/src/ |
H A D | builder.cpp | 1518 double newangle, angle; in CorrectStereoBonds() local 1540 newangle = angle * DEG_TO_RAD + M_PI; // flip the bond by 180 deg (PI radians) in CorrectStereoBonds() 1542 mol.SetTorsion(a, b, c, d, newangle); // In radians in CorrectStereoBonds()
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/dports/graphics/plotutils/plotutils-2.6/libplot/ |
H A D | g_subpaths.c | 582 double oldangle, newangle, anglerange; in _add_arc_as_bezier3() local 595 newangle = _xatan2 (v1.y, v1.x); in _add_arc_as_bezier3() 596 anglerange = newangle - oldangle; in _add_arc_as_bezier3()
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