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Searched refs:newdemo_record_link_sound_to_object3 (Results 1 – 7 of 7) sorted by relevance

/dports/games/d2x/d2x-0.2.5/main/
H A Dnewdemo.h263 extern void newdemo_record_link_sound_to_object3( int soundno, short objnum, fix max_volume, fix m…
H A Dnewdemo.c1730 void newdemo_record_link_sound_to_object3( int soundno, short objnum, fix max_volume, fix max_dist… in newdemo_record_link_sound_to_object3() function
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/
H A Dnewdemo.h169 extern void newdemo_record_link_sound_to_object3( int soundno, objnum_t objnum, fix max_volume, fix…
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Ddigiobj.cpp431newdemo_record_link_sound_to_object3( org_soundnum, objnum, max_volume, max_distance, loop_start, … in digi_link_sound_to_object3()
537 newdemo_record_link_sound_to_object3( digi_unxlat_sound(s.soundnum), s.link_type.obj.objnum, in digi_record_sound_objects()
H A Dnewdemo.cpp1257 void newdemo_record_link_sound_to_object3( int soundno, objnum_t objnum, fix max_volume, fix max_d… in newdemo_record_link_sound_to_object3() function
/dports/games/d2x/d2x-0.2.5/main/old/
H A Ddigiobj.c369newdemo_record_link_sound_to_object3( org_soundnum, objnum, max_volume, max_distance, loop_start, … in digi_link_sound_to_object3()
589newdemo_record_link_sound_to_object3( digi_unxlat_sound(SoundObjects[i].soundnum), SoundObjects[i]… in digi_record_sound_objects()
/dports/games/d2x/d2x-0.2.5/arch/sdl/
H A Ddigi.c539newdemo_record_link_sound_to_object3( org_soundnum, objnum, max_volume, max_distance, loop_start, … in digi_link_sound_to_object3()