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Searched refs:newest_obj (Results 1 – 2 of 2) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/
H A Dhudtarget.cpp1635 object *newest_obj=NULL; in hud_target_newest_ship() local
1678 newest_obj = A; in hud_target_newest_ship()
1682 if (newest_obj) { in hud_target_newest_ship()
1683 set_target_objnum( Player_ai, OBJ_INDEX(newest_obj) ); in hud_target_newest_ship()
1684 hud_shield_hit_reset(newest_obj); in hud_target_newest_ship()
1686 hud_maybe_set_sorted_turret_subsys(&Ships[newest_obj->instance]); in hud_target_newest_ship()
1687 hud_restore_subsystem_target(&Ships[newest_obj->instance]); in hud_target_newest_ship()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/
H A Dhudtarget.cpp1624 object *newest_obj=NULL; in hud_target_newest_ship() local
1667 newest_obj = A; in hud_target_newest_ship()
1671 if (newest_obj) { in hud_target_newest_ship()
1672 set_target_objnum( Player_ai, OBJ_INDEX(newest_obj) ); in hud_target_newest_ship()
1673 hud_shield_hit_reset(newest_obj); in hud_target_newest_ship()
1675 hud_maybe_set_sorted_turret_subsys(&Ships[newest_obj->instance]); in hud_target_newest_ship()
1676 hud_restore_subsystem_target(&Ships[newest_obj->instance]); in hud_target_newest_ship()