Searched refs:newfirstwall (Results 1 – 6 of 6) sorted by relevance
/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | build.h | 437 void setfirstwall(short sectnum, short newfirstwall);
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 8625 setfirstwall(short sectnum, short newfirstwall) in setfirstwall() argument 8633 if ((newfirstwall < startwall) || (newfirstwall >= startwall+danumwalls)) return; in setfirstwall() 8638 i = newfirstwall; in setfirstwall() 8643 } while (i != newfirstwall); in setfirstwall() 8646 dagoalloop = loopnumofsector(sectnum,newfirstwall); in setfirstwall() 8661 newfirstwall += danumwalls-j; in setfirstwall() 8662 if (newfirstwall >= startwall+danumwalls) newfirstwall -= danumwalls; in setfirstwall() 8669 k = i+newfirstwall-startwall; in setfirstwall() 8673 wall[startwall+i].point2 += numwallsofloop-newfirstwall; in setfirstwall()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 8776 setfirstwall(short sectnum, short newfirstwall) in setfirstwall() argument 8784 if ((newfirstwall < startwall) || (newfirstwall >= startwall+danumwalls)) return; in setfirstwall() 8789 i = newfirstwall; in setfirstwall() 8794 } while (i != newfirstwall); in setfirstwall() 8797 dagoalloop = loopnumofsector(sectnum,newfirstwall); in setfirstwall() 8812 newfirstwall += danumwalls-j; in setfirstwall() 8813 if (newfirstwall >= startwall+danumwalls) newfirstwall -= danumwalls; in setfirstwall() 8820 k = i+newfirstwall-startwall; in setfirstwall() 8824 wall[startwall+i].point2 += numwallsofloop-newfirstwall; in setfirstwall()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine.c | 10308 void setfirstwall(short sectnum, short newfirstwall) in setfirstwall() argument 10316 if ((newfirstwall < startwall) || (newfirstwall >= startwall+danumwalls)) return; in setfirstwall() 10321 i = newfirstwall; in setfirstwall() 10326 } while (i != newfirstwall); in setfirstwall() 10329 dagoalloop = loopnumofsector(sectnum,newfirstwall); in setfirstwall() 10344 newfirstwall += danumwalls-j; in setfirstwall() 10345 if (newfirstwall >= startwall+danumwalls) newfirstwall -= danumwalls; in setfirstwall() 10352 k = i+newfirstwall-startwall; in setfirstwall() 10356 wall[startwall+i].point2 += numwallsofloop-newfirstwall; in setfirstwall()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine.cpp | 13347 void setfirstwall(int16_t sectnum, int16_t newfirstwall) in setfirstwall() argument 13357 if (newfirstwall < startwall || newfirstwall >= startwall+danumwalls) in setfirstwall() 13365 i = newfirstwall; in setfirstwall() 13371 while (i != newfirstwall); in setfirstwall() 13374 dagoalloop = loopnumofsector(sectnum,newfirstwall); in setfirstwall() 13393 newfirstwall += danumwalls-j; in setfirstwall() 13394 if (newfirstwall >= startwall+danumwalls) in setfirstwall() 13395 newfirstwall -= danumwalls; in setfirstwall() 13402 int32_t k = i+newfirstwall-startwall; in setfirstwall() 13406 wall[startwall+i].point2 += numwallsofloop-newfirstwall; in setfirstwall()
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | build.h | 1283 void setfirstwall(int16_t sectnum, int16_t newfirstwall);
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