/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | bg_saber.c | 398 int retmove = newmove; in PM_SaberAnimTransitionAnim() 401 switch ( newmove ) in PM_SaberAnimTransitionAnim() 417 switch ( newmove ) in PM_SaberAnimTransitionAnim() 458 retmove = newmove; in PM_SaberAnimTransitionAnim() 549 return newmove; in PM_SaberAnimTransitionAnim() 2505 if ( ( newmove == LS_A_R2L || newmove == LS_S_R2L in PM_SaberAttackForMovement() 2506 || newmove == LS_A_L2R || newmove == LS_S_L2R ) in PM_SaberAttackForMovement() 2515 else if ( (newmove == LS_A_T2B || newmove == LS_S_T2B in PM_SaberAttackForMovement() 2516 || newmove == LS_A_BACK || newmove == LS_A_BACK_CR ) in PM_SaberAttackForMovement() 2527 return newmove; in PM_SaberAttackForMovement() [all …]
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/dports/games/mancala/mancala-1.0.3/ |
H A D | minimax.c | 70 PMove *newmove; /* array of pointers to possible following moves */ in recMiniMax() local 87 newmove = getMoves(nextPlayer, &numMoves); in recMiniMax() 102 tmp = recMiniMax(nextPlayer, *newmove, depth - 1); in recMiniMax() 105 ++newmove; in recMiniMax()
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/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | textures.cpp | 681 bool newmove = false; variable 862 if(!newmove) in mousemovement() 872 newmove = false; in mousemovement() 877 if(!newmove) in mousemovement() 891 newmove = false; in mousemovement() 900 newmove = false; in mousemovement() 908 if(newmove) { in mousemovement() 928 if(newmove) { in mousemovement() 944 if(newmove) { in mousemovement() 1186 if(newmove) { in showMagicMenu() [all …]
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/dports/math/giacxcas/fltk-1.3.0/test/ |
H A D | fracviewer.cxx | 144 void SetMove(float newmove); 415 void SetMove(float newmove) in SetMove() argument 417 if (newmove > MINMOVE) { in SetMove() 418 EyeMove = newmove; in SetMove()
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/dports/x11-toolkits/ntk/ntk/test/ |
H A D | fracviewer.cxx | 144 void SetMove(float newmove); 415 void SetMove(float newmove) in SetMove() argument 417 if (newmove > MINMOVE) { in SetMove() 418 EyeMove = newmove; in SetMove()
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/dports/x11-toolkits/fltk/fltk-1.3.8/test/ |
H A D | fracviewer.cxx | 144 void SetMove(float newmove); 441 void SetMove(float newmove) in SetMove() argument 443 if (newmove > MINMOVE) { in SetMove() 444 EyeMove = newmove; in SetMove()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | bg_panimate.cpp | 1606 int newmove; in PM_SaberAttackForMovement() local 1615 if ( PM_SaberKataDone( move, newmove ) ) in PM_SaberAttackForMovement() 1621 return newmove; in PM_SaberAttackForMovement() 1626 int newmove; in PM_SaberAttackForMovement() local 1649 return newmove; in PM_SaberAttackForMovement() 1682 int retmove = newmove; in PM_SaberAnimTransitionAnim() 1685 switch ( newmove ) in PM_SaberAnimTransitionAnim() 1701 switch ( newmove ) in PM_SaberAnimTransitionAnim() 1728 if ( newmove == curmove ) in PM_SaberAnimTransitionAnim() 1744 retmove = newmove; in PM_SaberAnimTransitionAnim() [all …]
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H A D | bg_pmove.cpp | 5952 newmove = LS_A_T2B; in PM_NPCSaberAttackFromQuad() 5962 newmove = LS_A_R2L; in PM_NPCSaberAttackFromQuad() 5976 newmove = LS_A_L2R; in PM_NPCSaberAttackFromQuad() 5998 newmove = LS_A_R2L; in PM_NPCSaberAttackFromQuad() 6012 newmove = LS_A_L2R; in PM_NPCSaberAttackFromQuad() 6018 newmove = LS_A_L2R; in PM_NPCSaberAttackFromQuad() 6026 newmove = LS_A_R2L; in PM_NPCSaberAttackFromQuad() 6032 newmove = LS_A_R2L; in PM_NPCSaberAttackFromQuad() 6055 return newmove; in PM_NPCSaberAttackFromQuad() 7246 newmove = LS_R_T2B; in PM_WeaponLightsaber() [all …]
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/dports/games/xonotic/Xonotic/source/qcsrc/server/ |
H A D | steerlib.qc | 473 vector reprellmove,wandermove,newmove; 493 newmove = swarmmove + reprellmove + wandermove + dodgemove; 494 this.velocity = movelib_inertmove_byspeed(this, newmove,300,0.2,0.9); 544 vector dodgemove,attractmove,newmove; 579 newmove = dodgemove + attractmove; 580 this.velocity = movelib_inertmove_byspeed(this, newmove,1250,0.3,0.7);
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | bg_panimate.cpp | 3886 saberMoveName_t newmove; in PM_SaberAttackForMovement() local 3895 if ( PM_SaberKataDone( curmove, newmove ) ) in PM_SaberAttackForMovement() 3901 return newmove; in PM_SaberAttackForMovement() 3913 saberMoveName_t newmove; in PM_SaberAttackForMovement() local 3936 return newmove; in PM_SaberAttackForMovement() 4000 int retmove = newmove; in PM_SaberAnimTransitionMove() 4003 switch ( newmove ) in PM_SaberAnimTransitionMove() 4021 switch ( newmove ) in PM_SaberAnimTransitionMove() 4050 if ( newmove == curmove ) in PM_SaberAnimTransitionMove() 4066 retmove = newmove; in PM_SaberAnimTransitionMove() [all …]
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H A D | bg_pmove.cpp | 9729 newmove = LS_A_T2B; in PM_NPCSaberAttackFromQuad() 9739 newmove = LS_A_R2L; in PM_NPCSaberAttackFromQuad() 9753 newmove = LS_A_L2R; in PM_NPCSaberAttackFromQuad() 9775 newmove = LS_A_R2L; in PM_NPCSaberAttackFromQuad() 9789 newmove = LS_A_L2R; in PM_NPCSaberAttackFromQuad() 9795 newmove = LS_A_L2R; in PM_NPCSaberAttackFromQuad() 9803 newmove = LS_A_R2L; in PM_NPCSaberAttackFromQuad() 9809 newmove = LS_A_R2L; in PM_NPCSaberAttackFromQuad() 9817 newmove = LS_A_L2R; in PM_NPCSaberAttackFromQuad() 9834 return newmove; in PM_NPCSaberAttackFromQuad() [all …]
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/dports/games/scid/scid/tcl/windows/ |
H A D | tree.tcl | 1320 set newmove [lreplace [lindex $moves $idxm] 2 2 $color ] 1321 set moves [lreplace $moves $idxm $idxm $newmove ] 1371 set newmove [lreplace [lindex $moves $idxm] 1 1 $nag ] 1372 set moves [lreplace $moves $idxm $idxm $newmove ] 1420 set newmove [lreplace [lindex $moves $idxm] 3 3 $comment ] 1421 set moves [lreplace $moves $idxm $idxm $newmove ] 1476 set newmove [lreplace [lindex $moves $idxm] $loc $loc $img ] 1477 set moves [lreplace $moves $idxm $idxm $newmove ]
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/dports/games/sgt-puzzles/puzzles-20220128.c43a34f/ |
H A D | blackbox.c | 482 bool newmove; member 493 ui->newmove = false; in new_ui() 530 if (newstate->justwrong && ui->newmove) in game_changed_state() 532 ui->newmove = false; in game_changed_state() 994 ui->newmove = true; in interpret_move()
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | sv_user.c | 453 usercmd_t newmove; in SV_ReadClientMove() local 454 usercmd_t *move = &newmove; in SV_ReadClientMove()
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | sv_user.c | 455 usercmd_t newmove; in SV_ReadClientMove() local 456 usercmd_t *move = &newmove; in SV_ReadClientMove()
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/dports/games/darkplaces/darkplaces/ |
H A D | sv_user.c | 453 usercmd_t newmove; in SV_ReadClientMove() local 454 usercmd_t *move = &newmove; in SV_ReadClientMove()
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