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Searched refs:newmove (Results 1 – 16 of 16) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dbg_saber.c398 int retmove = newmove; in PM_SaberAnimTransitionAnim()
401 switch ( newmove ) in PM_SaberAnimTransitionAnim()
417 switch ( newmove ) in PM_SaberAnimTransitionAnim()
458 retmove = newmove; in PM_SaberAnimTransitionAnim()
549 return newmove; in PM_SaberAnimTransitionAnim()
2505 if ( ( newmove == LS_A_R2L || newmove == LS_S_R2L in PM_SaberAttackForMovement()
2506 || newmove == LS_A_L2R || newmove == LS_S_L2R ) in PM_SaberAttackForMovement()
2515 else if ( (newmove == LS_A_T2B || newmove == LS_S_T2B in PM_SaberAttackForMovement()
2516 || newmove == LS_A_BACK || newmove == LS_A_BACK_CR ) in PM_SaberAttackForMovement()
2527 return newmove; in PM_SaberAttackForMovement()
[all …]
/dports/games/mancala/mancala-1.0.3/
H A Dminimax.c70 PMove *newmove; /* array of pointers to possible following moves */ in recMiniMax() local
87 newmove = getMoves(nextPlayer, &numMoves); in recMiniMax()
102 tmp = recMiniMax(nextPlayer, *newmove, depth - 1); in recMiniMax()
105 ++newmove; in recMiniMax()
/dports/games/hyperrogue/hyperrogue-12.0f/
H A Dtextures.cpp681 bool newmove = false; variable
862 if(!newmove) in mousemovement()
872 newmove = false; in mousemovement()
877 if(!newmove) in mousemovement()
891 newmove = false; in mousemovement()
900 newmove = false; in mousemovement()
908 if(newmove) { in mousemovement()
928 if(newmove) { in mousemovement()
944 if(newmove) { in mousemovement()
1186 if(newmove) { in showMagicMenu()
[all …]
/dports/math/giacxcas/fltk-1.3.0/test/
H A Dfracviewer.cxx144 void SetMove(float newmove);
415 void SetMove(float newmove) in SetMove() argument
417 if (newmove > MINMOVE) { in SetMove()
418 EyeMove = newmove; in SetMove()
/dports/x11-toolkits/ntk/ntk/test/
H A Dfracviewer.cxx144 void SetMove(float newmove);
415 void SetMove(float newmove) in SetMove() argument
417 if (newmove > MINMOVE) { in SetMove()
418 EyeMove = newmove; in SetMove()
/dports/x11-toolkits/fltk/fltk-1.3.8/test/
H A Dfracviewer.cxx144 void SetMove(float newmove);
441 void SetMove(float newmove) in SetMove() argument
443 if (newmove > MINMOVE) { in SetMove()
444 EyeMove = newmove; in SetMove()
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dbg_panimate.cpp1606 int newmove; in PM_SaberAttackForMovement() local
1615 if ( PM_SaberKataDone( move, newmove ) ) in PM_SaberAttackForMovement()
1621 return newmove; in PM_SaberAttackForMovement()
1626 int newmove; in PM_SaberAttackForMovement() local
1649 return newmove; in PM_SaberAttackForMovement()
1682 int retmove = newmove; in PM_SaberAnimTransitionAnim()
1685 switch ( newmove ) in PM_SaberAnimTransitionAnim()
1701 switch ( newmove ) in PM_SaberAnimTransitionAnim()
1728 if ( newmove == curmove ) in PM_SaberAnimTransitionAnim()
1744 retmove = newmove; in PM_SaberAnimTransitionAnim()
[all …]
H A Dbg_pmove.cpp5952 newmove = LS_A_T2B; in PM_NPCSaberAttackFromQuad()
5962 newmove = LS_A_R2L; in PM_NPCSaberAttackFromQuad()
5976 newmove = LS_A_L2R; in PM_NPCSaberAttackFromQuad()
5998 newmove = LS_A_R2L; in PM_NPCSaberAttackFromQuad()
6012 newmove = LS_A_L2R; in PM_NPCSaberAttackFromQuad()
6018 newmove = LS_A_L2R; in PM_NPCSaberAttackFromQuad()
6026 newmove = LS_A_R2L; in PM_NPCSaberAttackFromQuad()
6032 newmove = LS_A_R2L; in PM_NPCSaberAttackFromQuad()
6055 return newmove; in PM_NPCSaberAttackFromQuad()
7246 newmove = LS_R_T2B; in PM_WeaponLightsaber()
[all …]
/dports/games/xonotic/Xonotic/source/qcsrc/server/
H A Dsteerlib.qc473 vector reprellmove,wandermove,newmove;
493 newmove = swarmmove + reprellmove + wandermove + dodgemove;
494 this.velocity = movelib_inertmove_byspeed(this, newmove,300,0.2,0.9);
544 vector dodgemove,attractmove,newmove;
579 newmove = dodgemove + attractmove;
580 this.velocity = movelib_inertmove_byspeed(this, newmove,1250,0.3,0.7);
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dbg_panimate.cpp3886 saberMoveName_t newmove; in PM_SaberAttackForMovement() local
3895 if ( PM_SaberKataDone( curmove, newmove ) ) in PM_SaberAttackForMovement()
3901 return newmove; in PM_SaberAttackForMovement()
3913 saberMoveName_t newmove; in PM_SaberAttackForMovement() local
3936 return newmove; in PM_SaberAttackForMovement()
4000 int retmove = newmove; in PM_SaberAnimTransitionMove()
4003 switch ( newmove ) in PM_SaberAnimTransitionMove()
4021 switch ( newmove ) in PM_SaberAnimTransitionMove()
4050 if ( newmove == curmove ) in PM_SaberAnimTransitionMove()
4066 retmove = newmove; in PM_SaberAnimTransitionMove()
[all …]
H A Dbg_pmove.cpp9729 newmove = LS_A_T2B; in PM_NPCSaberAttackFromQuad()
9739 newmove = LS_A_R2L; in PM_NPCSaberAttackFromQuad()
9753 newmove = LS_A_L2R; in PM_NPCSaberAttackFromQuad()
9775 newmove = LS_A_R2L; in PM_NPCSaberAttackFromQuad()
9789 newmove = LS_A_L2R; in PM_NPCSaberAttackFromQuad()
9795 newmove = LS_A_L2R; in PM_NPCSaberAttackFromQuad()
9803 newmove = LS_A_R2L; in PM_NPCSaberAttackFromQuad()
9809 newmove = LS_A_R2L; in PM_NPCSaberAttackFromQuad()
9817 newmove = LS_A_L2R; in PM_NPCSaberAttackFromQuad()
9834 return newmove; in PM_NPCSaberAttackFromQuad()
[all …]
/dports/games/scid/scid/tcl/windows/
H A Dtree.tcl1320 set newmove [lreplace [lindex $moves $idxm] 2 2 $color ]
1321 set moves [lreplace $moves $idxm $idxm $newmove ]
1371 set newmove [lreplace [lindex $moves $idxm] 1 1 $nag ]
1372 set moves [lreplace $moves $idxm $idxm $newmove ]
1420 set newmove [lreplace [lindex $moves $idxm] 3 3 $comment ]
1421 set moves [lreplace $moves $idxm $idxm $newmove ]
1476 set newmove [lreplace [lindex $moves $idxm] $loc $loc $img ]
1477 set moves [lreplace $moves $idxm $idxm $newmove ]
/dports/games/sgt-puzzles/puzzles-20220128.c43a34f/
H A Dblackbox.c482 bool newmove; member
493 ui->newmove = false; in new_ui()
530 if (newstate->justwrong && ui->newmove) in game_changed_state()
532 ui->newmove = false; in game_changed_state()
994 ui->newmove = true; in interpret_move()
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dsv_user.c453 usercmd_t newmove; in SV_ReadClientMove() local
454 usercmd_t *move = &newmove; in SV_ReadClientMove()
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dsv_user.c455 usercmd_t newmove; in SV_ReadClientMove() local
456 usercmd_t *move = &newmove; in SV_ReadClientMove()
/dports/games/darkplaces/darkplaces/
H A Dsv_user.c453 usercmd_t newmove; in SV_ReadClientMove() local
454 usercmd_t *move = &newmove; in SV_ReadClientMove()