/dports/games/jfsw/jfsw-c434002/src/ |
H A D | rooms.c | 156 short newsectnum = sectnum; in FAFhitscan() local 252 updatesectorz(*hitx, *hity, *hitz + Z(12), &newsectnum); in FAFhitscan() 260 updatesectorz(*hitx, *hity, *hitz - Z(12), &newsectnum); in FAFhitscan() 268 hitscan(*hitx, *hity, *hitz, newsectnum, xvect, yvect, zvect, in FAFhitscan() 279 short newsectnum = sects; in FAFcansee() local 336 updatesectorz(hitx, hity, hitz + Z(12), &newsectnum); in FAFcansee() 344 updatesectorz(hitx, hity, hitz - Z(12), &newsectnum); in FAFcansee() 355 return (cansee(hitx,hity,hitz,newsectnum,xe,ye,ze,secte)); in FAFcansee()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | rooms.cpp | 155 short newsectnum = sectnum; in FAFhitscan() local 244 updatesectorz(hitinfo->pos.x, hitinfo->pos.y, hitinfo->pos.z + Z(12), &newsectnum); in FAFhitscan() 252 updatesectorz(hitinfo->pos.x, hitinfo->pos.y, hitinfo->pos.z - Z(12), &newsectnum); in FAFhitscan() 261 hitscan(&pos, newsectnum, xvect, yvect, zvect, in FAFhitscan() 271 short newsectnum = sects; in FAFcansee() local 323 updatesectorz(hitinfo.pos.x, hitinfo.pos.y, hitinfo.pos.z + Z(12), &newsectnum); in FAFcansee() 331 updatesectorz(hitinfo.pos.x, hitinfo.pos.y, hitinfo.pos.z - Z(12), &newsectnum); in FAFcansee() 342 return cansee(hitinfo.pos.x,hitinfo.pos.y,hitinfo.pos.z,newsectnum,xe,ye,ze,secte); in FAFcansee()
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | build.h | 456 int changespritesect(short spritenum, short newsectnum);
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | clip.cpp | 2187 int newsectnum = sectnum; in getzrange() local 2218 didchange=1, *ceilhit = j+16384, *ceilz = daz, newsectnum = j; in getzrange() 2274 didchange=1, *florhit = j+16384, *florz = daz, newsectnum = j; in getzrange() 2288 sectnum = newsectnum; in getzrange()
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H A D | engine.cpp | 8267 int32_t (*changespritesect_replace)(int16_t spritenum, int16_t newsectnum) = NULL; 8268 int32_t changespritesect(int16_t spritenum, int16_t newsectnum) in changespritesect() argument 8271 return changespritesect_replace(spritenum, newsectnum); in changespritesect() 8273 if ((newsectnum < 0 || newsectnum > MAXSECTORS) || (sprite[spritenum].sectnum == MAXSECTORS)) in changespritesect() 8276 if (sprite[spritenum].sectnum == newsectnum) in changespritesect() 8280 do_insertsprite_at_headofsect(spritenum, newsectnum); in changespritesect()
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | build.h | 1431 int32_t changespritesect(int16_t spritenum, int16_t newsectnum); 1743 extern int32_t(*changespritesect_replace)(int16_t spritenum, int16_t newsectnum);
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/ |
H A D | reality_render.cpp | 3365 int16_t newsectnum = sectnum; in RT_DrawRooms() local 3366 updatesector(x, y, &newsectnum); in RT_DrawRooms() 3367 if (newsectnum >= 0) in RT_DrawRooms() 3368 sectnum = newsectnum; in RT_DrawRooms()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 4352 changespritesect(short spritenum, short newsectnum) in changespritesect() argument 4354 if ((newsectnum < 0) || (newsectnum > MAXSECTORS)) return(-1); in changespritesect() 4355 if (sprite[spritenum].sectnum == newsectnum) return(0); in changespritesect() 4358 insertspritesect(newsectnum); in changespritesect()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 4392 changespritesect(short spritenum, short newsectnum) in changespritesect() argument 4394 if ((newsectnum < 0) || (newsectnum > MAXSECTORS)) return(-1); in changespritesect() 4395 if (sprite[spritenum].sectnum == newsectnum) return(0); in changespritesect() 4398 insertspritesect(newsectnum); in changespritesect()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine.c | 8188 int changespritesect(short spritenum, short newsectnum) in changespritesect() argument 8190 if ((newsectnum < 0) || (newsectnum > MAXSECTORS)) return(-1); in changespritesect() 8191 if (sprite[spritenum].sectnum == newsectnum) return(0); in changespritesect() 8194 insertspritesect(newsectnum); in changespritesect()
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