Searched refs:newsounds (Results 1 – 1 of 1) sorted by relevance
1273 static sfxenum_t newsounds[MAXNEWSOUNDS] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; variable1294 if (newsounds[i] == 0) in S_StartSoundName()1296 if (!S_IdPlaying(newsounds[i])) in S_StartSoundName()1298 S_RemoveSoundFx(newsounds[i]); in S_StartSoundName()1310 newsounds[i] = soundnum; in S_StartSoundName()