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Searched refs:nextFrameTime (Results 1 – 25 of 50) sorted by relevance

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/dports/games/dunelegacy/dunelegacy-0.96.4/src/CutScenes/
H A DCutScene.cpp56 int nextFrameTime = draw(); in run() local
77 if(frameTime < nextFrameTime) { in run()
78 SDL_Delay(nextFrameTime - frameTime); in run()
116 int nextFrameTime = 0; in draw() local
127 nextFrameTime = pScene->draw(); in draw()
136 return nextFrameTime; in draw()
H A DScene.cpp76 int nextFrameTime = 0; in draw() local
91 nextFrameTime = pVideoEvent->draw(); in draw()
121 return nextFrameTime; in draw()
/dports/games/quakeforge/quakeforge-0.7.2/ruamoko/cl_menu/
H A DHUD.r136 nextFrameTime = 0; globalVar
163 while (time >= nextFrameTime) {
169 nextFrameTime = 0.0; globalVar
175 nextFrameTime += [f duration];
186 if (nextFrameTime)
199 nextFrameTime = time + [f duration]; globalVar
204 nextFrameTime = 0.0; globalVar
H A DHUD.h57 float nextFrameTime; variable
/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/
H A Dneverhood.cpp149 uint32 nextFrameTime = 0; in mainLoop() local
184 if (_system->getMillis() >= nextFrameTime) { in mainLoop()
191 nextFrameTime = _screen->getNextFrameTime(); in mainLoop()
/dports/lang/fpc-source/fpc-3.2.2/packages/cocoaint/src/quartzcore/
H A DCARenderer.inc25 function nextFrameTime: CFTimeInterval; message 'nextFrameTime';
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/
H A Dneverhood.cpp149 uint32 nextFrameTime = 0; in mainLoop() local
189 if (_system->getMillis() >= nextFrameTime) { in mainLoop()
197 nextFrameTime = _screen->getNextFrameTime(); in mainLoop()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Core/HLE/
H A DsceDisplay.cpp116 static double nextFrameTime; variable
231 nextFrameTime = 0.0; in __DisplayInit()
579 nextFrameTime = time_now_d() + scaledTimestep; in DoFrameTiming()
585nextFrameTime = std::max(lastFrameTime + scaledTimestep, time_now_d() - maxFallBehindFrames * scal… in DoFrameTiming()
599 if (curFrameTime > nextFrameTime && doFrameSkip) { in DoFrameTiming()
616 if (curFrameTime < nextFrameTime && throttle) { in DoFrameTiming()
618 if (nextFrameTime - curFrameTime > 2*scaledTimestep) { in DoFrameTiming()
619 nextFrameTime = curFrameTime; in DoFrameTiming()
622 while (time_now_d() < nextFrameTime) { in DoFrameTiming()
626 const double left = nextFrameTime - curFrameTime; in DoFrameTiming()
[all …]
/dports/emulators/ppsspp/ppsspp-1.12.3/Core/HLE/
H A DsceDisplay.cpp116 static double nextFrameTime; variable
231 nextFrameTime = 0.0; in __DisplayInit()
579 nextFrameTime = time_now_d() + scaledTimestep; in DoFrameTiming()
585nextFrameTime = std::max(lastFrameTime + scaledTimestep, time_now_d() - maxFallBehindFrames * scal… in DoFrameTiming()
599 if (curFrameTime > nextFrameTime && doFrameSkip) { in DoFrameTiming()
616 if (curFrameTime < nextFrameTime && throttle) { in DoFrameTiming()
618 if (nextFrameTime - curFrameTime > 2*scaledTimestep) { in DoFrameTiming()
619 nextFrameTime = curFrameTime; in DoFrameTiming()
622 while (time_now_d() < nextFrameTime) { in DoFrameTiming()
626 const double left = nextFrameTime - curFrameTime; in DoFrameTiming()
[all …]
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Core/HLE/
H A DsceDisplay.cpp116 static double nextFrameTime; variable
231 nextFrameTime = 0.0; in __DisplayInit()
579 nextFrameTime = time_now_d() + scaledTimestep; in DoFrameTiming()
585nextFrameTime = std::max(lastFrameTime + scaledTimestep, time_now_d() - maxFallBehindFrames * scal… in DoFrameTiming()
599 if (curFrameTime > nextFrameTime && doFrameSkip) { in DoFrameTiming()
616 if (curFrameTime < nextFrameTime && throttle) { in DoFrameTiming()
618 if (nextFrameTime - curFrameTime > 2*scaledTimestep) { in DoFrameTiming()
619 nextFrameTime = curFrameTime; in DoFrameTiming()
622 while (time_now_d() < nextFrameTime) { in DoFrameTiming()
626 const double left = nextFrameTime - curFrameTime; in DoFrameTiming()
[all …]
/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebKit2/Shared/mac/
H A DCoreAnimationRenderer.mm72 …onRenderer::render(CFTimeInterval frameTime, CVTimeStamp* timeStamp, CFTimeInterval& nextFrameTime)
76 nextFrameTime = [m_renderer.get() nextFrameTime];
H A DCoreAnimationRenderer.h54 void render(CFTimeInterval frameTime, CVTimeStamp*, CFTimeInterval& nextFrameTime);
/dports/lang/fpc-source/fpc-3.2.2/packages/cocoaint/src/scenekit/
H A DSCNRenderer.inc21 function nextFrameTime: CFTimeInterval; message 'nextFrameTime';
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/graphics/
H A Danimator_hof.cpp123 if (_system->getMillis() < a->nextFrameTime) in updateItemAnimations()
164 a->nextFrameTime = _system->getMillis() + (s->frames[a->currentFrame].delay * _tickLength); in updateItemAnimations()
H A Danimator_mr.cpp195 if (_system->getMillis() < a->nextFrameTime) in updateItemAnimations()
228 a->nextFrameTime = _system->getMillis() + (s->frames[a->currentFrame].delay * _tickLength); in updateItemAnimations()
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/graphics/
H A Danimator_hof.cpp123 if (_system->getMillis() < a->nextFrameTime) in updateItemAnimations()
164 a->nextFrameTime = _system->getMillis() + (s->frames[a->currentFrame].delay * _tickLength); in updateItemAnimations()
H A Danimator_mr.cpp195 if (_system->getMillis() < a->nextFrameTime) in updateItemAnimations()
228 a->nextFrameTime = _system->getMillis() + (s->frames[a->currentFrame].delay * _tickLength); in updateItemAnimations()
/dports/www/firefox-legacy/firefox-52.8.0esr/dom/media/mediasink/
H A DVideoSink.cpp447 int64_t nextFrameTime = frames[1]->mTime; in UpdateRenderedVideoFrames() local
448 int64_t delta = std::max<int64_t>((nextFrameTime - clockTime), MIN_UPDATE_INTERVAL_US); in UpdateRenderedVideoFrames()
/dports/lang/spidermonkey60/firefox-60.9.0/dom/media/mediasink/
H A DVideoSink.cpp429 int64_t nextFrameTime = frames[1]->mTime.ToMicroseconds(); in UpdateRenderedVideoFrames() local
430 int64_t delta = std::max(nextFrameTime - clockTime.ToMicroseconds(), in UpdateRenderedVideoFrames()
/dports/games/openjk/OpenJK-07675e2/code/server/
H A Dserver.h70 …int nextFrameTime; // when time > nextFrameTime, process world // this doesn't get used anywh… member
/dports/www/firefox-esr/firefox-91.8.0/dom/media/mediasink/
H A DVideoSink.cpp553 int64_t nextFrameTime = frames[1]->mTime.ToMicroseconds(); in UpdateRenderedVideoFrames() local
554 int64_t delta = std::max(nextFrameTime - clockTime.ToMicroseconds(), in UpdateRenderedVideoFrames()
/dports/www/firefox/firefox-99.0/dom/media/mediasink/
H A DVideoSink.cpp563 int64_t nextFrameTime = frames[1]->mTime.ToMicroseconds(); in UpdateRenderedVideoFrames() local
564 int64_t delta = std::max(nextFrameTime - clockTime.ToMicroseconds(), in UpdateRenderedVideoFrames()
/dports/mail/thunderbird/thunderbird-91.8.0/dom/media/mediasink/
H A DVideoSink.cpp553 int64_t nextFrameTime = frames[1]->mTime.ToMicroseconds(); in UpdateRenderedVideoFrames() local
554 int64_t delta = std::max(nextFrameTime - clockTime.ToMicroseconds(), in UpdateRenderedVideoFrames()
/dports/lang/spidermonkey78/firefox-78.9.0/dom/media/mediasink/
H A DVideoSink.cpp551 int64_t nextFrameTime = frames[1]->mTime.ToMicroseconds(); in UpdateRenderedVideoFrames() local
552 int64_t delta = std::max(nextFrameTime - clockTime.ToMicroseconds(), in UpdateRenderedVideoFrames()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/server/
H A Dserver.h66 int nextFrameTime; // when time > nextFrameTime, process world member

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