Home
last modified time | relevance | path

Searched refs:nextQuakeStartTime (Results 1 – 1 of 1) sorted by relevance

/dports/games/scourge/scourge/src/render/
H A Dmap.cpp94 Uint32 nextQuakeStartTime = 0; variable
2254 if ( now >= nextQuakeStartTime ) { in initMapView()
2255 nextQuakeStartTime = in initMapView()
2260 quakeStartTime = ( quakeStartTime == 0 ? nextQuakeStartTime : now ); in initMapView()
2287 nextQuakeStartTime = SDL_GetTicks() + 2 * QUAKE_DELAY; in quake()