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Searched refs:nextSamplerIdx (Results 1 – 3 of 3) sorted by relevance

/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/skia/skia/src/gpu/gl/
H A DGrGLProgram.cpp72 int nextSamplerIdx = 0; in setData() local
75 this->bindTextures(primProc, pipeline.getAllowSRGBInputs(), &nextSamplerIdx); in setData()
77 this->setFragmentData(primProc, pipeline, &nextSamplerIdx); in setData()
83 this->bindTextures(xp, pipeline.getAllowSRGBInputs(), &nextSamplerIdx); in setData()
105 int* nextSamplerIdx) { in setFragmentData() argument
113 this->bindTextures(*fp, pipeline.getAllowSRGBInputs(), nextSamplerIdx); in setFragmentData()
154 int* nextSamplerIdx) { in bindTextures() argument
157 fGpu->bindTexture((*nextSamplerIdx)++, access.getParams(), in bindTextures()
162 fGpu->bindTexelBuffer((*nextSamplerIdx)++, access.texelConfig(), in bindTextures()
H A DGrGLProgram.h122 void setFragmentData(const GrPrimitiveProcessor&, const GrPipeline&, int* nextSamplerIdx);
128 void bindTextures(const GrProcessor&, bool allowSRGBInputs, int* nextSamplerIdx);
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/gpu/gl/
H A DGrGLProgram.h129 void bindTextures(const GrResourceIOProcessor&, bool allowSRGBInputs, int* nextSamplerIdx,