Home
last modified time | relevance | path

Searched refs:next_engine_stutter (Results 1 – 4 of 4) sorted by relevance

/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ship/
H A Dship.h683 int next_engine_stutter; // timestamp to time the engine stuttering when a ship dies variable
H A Dship.cpp5068 next_engine_stutter = timestamp(0); in clear()
7746 if ( timestamp_elapsed(shipp->next_engine_stutter) ) { in ship_dying_frame()
7749 shipp->next_engine_stutter = timestamp_rand(50, 250); in ship_dying_frame()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/
H A Dship.h667 int next_engine_stutter; // timestamp to time the engine stuttering when a ship dies variable
H A Dship.cpp6355 next_engine_stutter = timestamp(0); in clear()
8684 if ( timestamp_elapsed(shipp->next_engine_stutter) ) { in ship_dying_frame()
8687 shipp->next_engine_stutter = timestamp_rand(50, 250); in ship_dying_frame()