/dports/science/py-scipy/scipy-1.7.1/scipy/stats/biasedurn/ |
H A D | stocR.h | 9 double(*next_normal)(const double m, const double s); member 11 StocRBase() : next_double(NULL), next_normal(NULL) {} in StocRBase() 12 StocRBase(int seed) : next_double(NULL), next_normal(NULL) {} in StocRBase() 21 return next_normal(m, s); in Normal()
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H A D | impls.cpp | 8 return next_normal(m, s); in Normal()
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/dports/multimedia/libass/libass-0.15.2/libass/ |
H A D | ass_outline.c | 896 Normal next_normal[3] = { in process_quadratic() local 1236 Normal next_normal[4]; in process_cubic() local 1237 next_normal[0].v = normal[0].v; in process_cubic() 1238 next_normal[0].len = normal[0].len / 2; in process_cubic() 1239 next_normal[3].v = normal[1].v; in process_cubic() 1240 next_normal[3].len = normal[1].len / 2; in process_cubic() 1250 next_normal[1] = normal[0]; in process_cubic() 1255 next_normal[1].len = len1; in process_cubic() 1260 next_normal[2] = normal[1]; in process_cubic() 1265 next_normal[2].len = len2; in process_cubic() [all …]
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/dports/games/barony/Barony-3.3.7/src/ |
H A D | prng.cpp | 256 static double next_normal; in prng_get_double_normal() local 261 this_normal = next_normal; in prng_get_double_normal() 288 next_normal = v2 * sqrt (-2. * log (s) / s); in prng_get_double_normal()
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/dports/biology/iqtree/IQ-TREE-2.0.6/booster/ |
H A D | prng.c | 237 static double next_normal; in prng_get_double_normal() local 242 this_normal = next_normal; in prng_get_double_normal() 265 next_normal = v2 * sqrt (-2. * log (s) / s); in prng_get_double_normal()
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/dports/science/py-scipy/scipy-1.7.1/scipy/stats/ |
H A D | biasedurn.pyx.templ | 82 cdef double next_normal(const double m, const double s) nogil: 90 cdef double next_normal(const double m, const double s) nogil: 117 self.c_sl3.get().next_normal = &next_normal
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/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qbezier.cpp | 296 QPointF next_normal = next.normalVector().unitVector().p2(); in shift() local 298 QPointF normal_sum = prev_normal + next_normal; in shift() 300 qreal r = qreal(1.0) + prev_normal.x() * next_normal.x() in shift() 301 + prev_normal.y() * next_normal.y(); in shift() 310 prev_normal = next_normal; in shift()
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qbezier.cpp | 296 QPointF next_normal = next.normalVector().unitVector().p2(); in shift() local 298 QPointF normal_sum = prev_normal + next_normal; in shift() 300 qreal r = qreal(1.0) + prev_normal.x() * next_normal.x() in shift() 301 + prev_normal.y() * next_normal.y(); in shift() 310 prev_normal = next_normal; in shift()
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/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qbezier.cpp | 296 QPointF next_normal = next.normalVector().unitVector().p2(); in shift() local 298 QPointF normal_sum = prev_normal + next_normal; in shift() 300 qreal r = qreal(1.0) + prev_normal.x() * next_normal.x() in shift() 301 + prev_normal.y() * next_normal.y(); in shift() 310 prev_normal = next_normal; in shift()
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/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qbezier.cpp | 296 QPointF next_normal = next.normalVector().unitVector().p2(); in shift() local 298 QPointF normal_sum = prev_normal + next_normal; in shift() 300 qreal r = qreal(1.0) + prev_normal.x() * next_normal.x() in shift() 301 + prev_normal.y() * next_normal.y(); in shift() 310 prev_normal = next_normal; in shift()
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/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qbezier.cpp | 296 QPointF next_normal = next.normalVector().unitVector().p2(); in shift() local 298 QPointF normal_sum = prev_normal + next_normal; in shift() 300 qreal r = qreal(1.0) + prev_normal.x() * next_normal.x() in shift() 301 + prev_normal.y() * next_normal.y(); in shift() 310 prev_normal = next_normal; in shift()
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/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qbezier.cpp | 296 QPointF next_normal = next.normalVector().unitVector().p2(); in shift() local 298 QPointF normal_sum = prev_normal + next_normal; in shift() 300 qreal r = qreal(1.0) + prev_normal.x() * next_normal.x() in shift() 301 + prev_normal.y() * next_normal.y(); in shift() 310 prev_normal = next_normal; in shift()
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/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qbezier.cpp | 296 QPointF next_normal = next.normalVector().unitVector().p2(); in shift() local 298 QPointF normal_sum = prev_normal + next_normal; in shift() 300 qreal r = qreal(1.0) + prev_normal.x() * next_normal.x() in shift() 301 + prev_normal.y() * next_normal.y(); in shift() 310 prev_normal = next_normal; in shift()
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/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qbezier.cpp | 296 QPointF next_normal = next.normalVector().unitVector().p2(); in shift() local 298 QPointF normal_sum = prev_normal + next_normal; in shift() 300 qreal r = qreal(1.0) + prev_normal.x() * next_normal.x() in shift() 301 + prev_normal.y() * next_normal.y(); in shift() 310 prev_normal = next_normal; in shift()
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/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qbezier.cpp | 296 QPointF next_normal = next.normalVector().unitVector().p2(); in shift() local 298 QPointF normal_sum = prev_normal + next_normal; in shift() 300 qreal r = qreal(1.0) + prev_normal.x() * next_normal.x() in shift() 301 + prev_normal.y() * next_normal.y(); in shift() 310 prev_normal = next_normal; in shift()
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/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qbezier.cpp | 296 QPointF next_normal = next.normalVector().unitVector().p2(); in shift() local 298 QPointF normal_sum = prev_normal + next_normal; in shift() 300 qreal r = qreal(1.0) + prev_normal.x() * next_normal.x() in shift() 301 + prev_normal.y() * next_normal.y(); in shift() 310 prev_normal = next_normal; in shift()
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/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qbezier.cpp | 296 QPointF next_normal = next.normalVector().unitVector().p2(); in shift() local 298 QPointF normal_sum = prev_normal + next_normal; in shift() 300 qreal r = qreal(1.0) + prev_normal.x() * next_normal.x() in shift() 301 + prev_normal.y() * next_normal.y(); in shift() 310 prev_normal = next_normal; in shift()
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/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qbezier.cpp | 296 QPointF next_normal = next.normalVector().unitVector().p2(); in shift() local 298 QPointF normal_sum = prev_normal + next_normal; in shift() 300 qreal r = qreal(1.0) + prev_normal.x() * next_normal.x() in shift() 301 + prev_normal.y() * next_normal.y(); in shift() 310 prev_normal = next_normal; in shift()
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/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qbezier.cpp | 296 QPointF next_normal = next.normalVector().unitVector().p2(); in shift() local 298 QPointF normal_sum = prev_normal + next_normal; in shift() 300 qreal r = qreal(1.0) + prev_normal.x() * next_normal.x() in shift() 301 + prev_normal.y() * next_normal.y(); in shift() 310 prev_normal = next_normal; in shift()
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/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qbezier.cpp | 296 QPointF next_normal = next.normalVector().unitVector().p2(); in shift() local 298 QPointF normal_sum = prev_normal + next_normal; in shift() 300 qreal r = qreal(1.0) + prev_normal.x() * next_normal.x() in shift() 301 + prev_normal.y() * next_normal.y(); in shift() 310 prev_normal = next_normal; in shift()
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/dports/devel/qt5-concurrent/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qbezier.cpp | 296 QPointF next_normal = next.normalVector().unitVector().p2(); in shift() local 298 QPointF normal_sum = prev_normal + next_normal; in shift() 300 qreal r = qreal(1.0) + prev_normal.x() * next_normal.x() in shift() 301 + prev_normal.y() * next_normal.y(); in shift() 310 prev_normal = next_normal; in shift()
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/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qbezier.cpp | 296 QPointF next_normal = next.normalVector().unitVector().p2(); in shift() local 298 QPointF normal_sum = prev_normal + next_normal; in shift() 300 qreal r = qreal(1.0) + prev_normal.x() * next_normal.x() in shift() 301 + prev_normal.y() * next_normal.y(); in shift() 310 prev_normal = next_normal; in shift()
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/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qbezier.cpp | 296 QPointF next_normal = next.normalVector().unitVector().p2(); in shift() local 298 QPointF normal_sum = prev_normal + next_normal; in shift() 300 qreal r = qreal(1.0) + prev_normal.x() * next_normal.x() in shift() 301 + prev_normal.y() * next_normal.y(); in shift() 310 prev_normal = next_normal; in shift()
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/dports/print/qt5-printsupport/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qbezier.cpp | 296 QPointF next_normal = next.normalVector().unitVector().p2(); in shift() local 298 QPointF normal_sum = prev_normal + next_normal; in shift() 300 qreal r = qreal(1.0) + prev_normal.x() * next_normal.x() in shift() 301 + prev_normal.y() * next_normal.y(); in shift() 310 prev_normal = next_normal; in shift()
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/dports/graphics/qt5-opengl/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qbezier.cpp | 296 QPointF next_normal = next.normalVector().unitVector().p2(); in shift() local 298 QPointF normal_sum = prev_normal + next_normal; in shift() 300 qreal r = qreal(1.0) + prev_normal.x() * next_normal.x() in shift() 301 + prev_normal.y() * next_normal.y(); in shift() 310 prev_normal = next_normal; in shift()
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