Searched refs:next_swarm_fire (Results 1 – 6 of 6) sorted by relevance
109 if ( timestamp_elapsed(sp->next_swarm_fire) ) in swarm_maybe_fire_missile()113 sp->next_swarm_fire = timestamp(Weapon_info[weapon_info_index].SwarmWait ); in swarm_maybe_fire_missile()
120 if ( timestamp_elapsed(sp->next_swarm_fire) ) in swarm_maybe_fire_missile()124 sp->next_swarm_fire = timestamp(Weapon_info[weapon_info_index].SwarmWait ); in swarm_maybe_fire_missile()
663 int next_swarm_fire; // timestamp of next swarm missile to fire variable
5048 next_swarm_fire = timestamp(0); in clear()
648 int next_swarm_fire; // timestamp of next swarm missile to fire variable
6336 next_swarm_fire = timestamp(0); in clear()