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Searched refs:nexttile (Results 1 – 4 of 4) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/
H A DGameMap.cpp737 Maptile *nexttile = getTile(j + 1, i); in close_circles() local
738 TileStyle *nextstyle = nexttile->getTileStyle(); in close_circles()
746 style = tileset->getRandomTileStyle(nexttile->getIndex(), in close_circles()
748 nexttile->setTileStyle(style); in close_circles()
757 style = tileset->getRandomTileStyle(nexttile->getIndex(), in close_circles()
759 nexttile->setTileStyle(style); in close_circles()
764 Maptile *nexttile = getTile(j, i + 1); in close_circles() local
765 TileStyle *nextstyle = nexttile->getTileStyle(); in close_circles()
773 style = tileset->getRandomTileStyle(nexttile->getIndex(), in close_circles()
775 nexttile->setTileStyle(style); in close_circles()
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/dports/cad/graywolf/graywolf-0.1.6-4-gf47937b/src/twmc/
H A Ddebug.c373 for( tileptr=cptr->tiles;tileptr;tileptr=tileptr->nexttile ) {
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dmdsprite.cpp47 while (tile2model[tile].nexttile!=-1) in addtileP()
49 tile=tile2model[tile].nexttile; in addtileP()
54 tile2model[tile].nexttile=curextra; in addtileP()
63 while ((tile = tile2model[tile].nexttile) != -1) in Ptile2tile()
553 tile2model[tile].nexttile = -1; in md_undefinetile()
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dbuild.h1588 int16_t nexttile; member