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Searched refs:ngons (Results 1 – 25 of 32) sorted by relevance

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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/blenderkit/
H A Dasset_inspector.py215 ngons = 0
241 ngons += 1
272 if quads > 0 and tris == 0 and ngons == 0:
274 elif quads > tris and quads > ngons:
278 elif quads == 0 and tris > 0 and ngons == 0:
280 elif ngons > quads and ngons > tris:
/dports/cad/py-ezdxf/ezdxf-0.16.3/docs/source/render/
H A Dforms.rst65 … 1., top_radius: float = None, top_center: Vertex = (0, 0, 1), caps=True, ngons=True) -> MeshTrans…
69 .. autofunction:: cone(count: int, radius: float, apex: Vertex = (0, 0, 1), caps=True, ngons=True) …
80 …iles_linear(profiles: Iterable[Iterable[Vertex]], close=True, caps=False, ngons=True) -> MeshTrans…
82 …: Iterable[Iterable[Vertex]], subdivide: int = 4, close=True, caps=False, ngons=True) -> MeshTrans…
H A Dmesh.rst12 The :class:`~ezdxf.entities.Mesh` entity supports ngons in AutoCAD, ngons are polygons with more th…
30 …tices` list. A face requires at least three vertices, :class:`~ezdxf.entities.Mesh` supports ngons,
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/mesh_tools/
H A Dmesh_edges_floor_plan.py257 ngons = [face for face in bm.faces if len(face.edges) > 4]
259 bmesh.ops.delete(bm, geom=ngons, context='FACES') # 5 - delete faces
260 del ngons
308 ngons = [face for face in bm.faces if len(face.edges) > 4]
310 bmesh.ops.delete(bm, geom=ngons, context='FACES') # 5 - delete faces
311 del ngons
/dports/cad/py-ezdxf/ezdxf-0.16.3/src/ezdxf/render/
H A Dforms.py507 caps=True, ngons=True) -> MeshTransformer: argument
533 ngons=ngons)
597 caps=False, ngons=True) -> MeshTransformer: argument
616 if ngons:
689 caps=False, ngons=True) -> MeshTransformer: argument
710 return from_profiles_linear(profiles, close=close, caps=caps, ngons=ngons)
714 caps=True, ngons=True) -> MeshTransformer: argument
736 if ngons:
/dports/graphics/blender/blender-2.91.0/intern/cycles/render/
H A Dmesh_subdivision.cpp556 int ngons = 0; in tessellate() local
564 char *center = data + (verts.size() - num_subd_verts + ngons) * stride; in tessellate()
575 ngons++; in tessellate()
587 char *center = data + (subd_face_corners.size() + ngons) * stride; in tessellate()
597 ngons++; in tessellate()
606 uchar *center = (uchar *)data + (subd_face_corners.size() + ngons) * stride; in tessellate()
622 ngons++; in tessellate()
H A Dmesh.cpp643 int ngons = 0; in pack_patches() local
667 c[2] = verts.size() - num_subd_verts + ngons; in pack_patches()
678 *(patch_data++) = subd_face_corners.size() + ngons + corner_offset; in pack_patches()
681 ngons++; in pack_patches()
/dports/science/gnudatalanguage/gdl-1.0.1/src/
H A Dprojections.cpp2054 SizeT ngons = 0; in gdlProjForward() local
2058 ngons++; in gdlProjForward()
2059 ngons += p->VertexList.size(); in gdlProjForward()
2065 currentConn = new DLongGDL(ngons, BaseGDL::NOZERO); in gdlProjForward()
/dports/graphics/blender/blender-2.91.0/doc/python_api/rst/
H A Dinfo_gotcha.rst188 Faces with five or more sides will be referred to as ``ngons``.
/dports/devel/m17n-db/m17n-db-1.8.0/MIM/
H A Dvi-nom.mim3973 ("ngons" ("阮��������抏"))
/dports/graphics/blender/blender-2.91.0/release/datafiles/locale/po/
H A Did.po4371 msgid "Use ngons"
H A Dfa.po8622 msgid "Use ngons"
H A Dzh_TW.po33584 msgid "Use ngons"
33585 msgstr "使用 ngons"
34306 msgid "How to subdivide quad corners (anything other than Straight Cut will prevent ngons)"
34307 msgstr "如何細分四角形角落 (任何「直接切割」之外的方式可預防 ngons 產生)"
H A Dca.po14707 msgid "Use ngons"
H A Dtr.po13387 msgid "Use ngons"
H A Dko.po48831 msgid "Use ngons"
49796 msgid "How to subdivide quad corners (anything other than Straight Cut will prevent ngons)"
49797 msgstr "쿼드 코너를 세분화하는 방법 (스트레이트 잘라내기 이외의 모든 것은 ngons를 방지합니다)"
H A Dsv.po17010 msgid "Use ngons"
H A Dzh_CN.po53904 msgid "Use ngons"
54900 msgid "How to subdivide quad corners (anything other than Straight Cut will prevent ngons)"
54901 msgstr "四边面角的细分方式 (除直接切分之外, 其他任何方式都可以避免产生ngons )"
H A Dar.po26213 msgid "Use ngons"
H A Dcs.po18400 msgid "Use ngons"
H A Duk.po45689 msgid "Use ngons"
46564 msgid "How to subdivide quad corners (anything other than Straight Cut will prevent ngons)"
H A Dru.po48390 msgid "Use ngons"
49355 msgid "How to subdivide quad corners (anything other than Straight Cut will prevent ngons)"
H A Dde.po20923 msgid "Use ngons"
H A Dja.po54299 msgid "Use ngons"
55297 msgid "How to subdivide quad corners (anything other than Straight Cut will prevent ngons)"
H A Dpt.po38650 msgid "Use ngons"
39435 msgid "How to subdivide quad corners (anything other than Straight Cut will prevent ngons)"

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