/dports/graphics/blender/blender-2.91.0/release/scripts/addons/blenderkit/ |
H A D | asset_inspector.py | 215 ngons = 0 241 ngons += 1 272 if quads > 0 and tris == 0 and ngons == 0: 274 elif quads > tris and quads > ngons: 278 elif quads == 0 and tris > 0 and ngons == 0: 280 elif ngons > quads and ngons > tris:
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/dports/cad/py-ezdxf/ezdxf-0.16.3/docs/source/render/ |
H A D | forms.rst | 65 … 1., top_radius: float = None, top_center: Vertex = (0, 0, 1), caps=True, ngons=True) -> MeshTrans… 69 .. autofunction:: cone(count: int, radius: float, apex: Vertex = (0, 0, 1), caps=True, ngons=True) … 80 …iles_linear(profiles: Iterable[Iterable[Vertex]], close=True, caps=False, ngons=True) -> MeshTrans… 82 …: Iterable[Iterable[Vertex]], subdivide: int = 4, close=True, caps=False, ngons=True) -> MeshTrans…
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H A D | mesh.rst | 12 The :class:`~ezdxf.entities.Mesh` entity supports ngons in AutoCAD, ngons are polygons with more th… 30 …tices` list. A face requires at least three vertices, :class:`~ezdxf.entities.Mesh` supports ngons,
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/mesh_tools/ |
H A D | mesh_edges_floor_plan.py | 257 ngons = [face for face in bm.faces if len(face.edges) > 4] 259 bmesh.ops.delete(bm, geom=ngons, context='FACES') # 5 - delete faces 260 del ngons 308 ngons = [face for face in bm.faces if len(face.edges) > 4] 310 bmesh.ops.delete(bm, geom=ngons, context='FACES') # 5 - delete faces 311 del ngons
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/dports/cad/py-ezdxf/ezdxf-0.16.3/src/ezdxf/render/ |
H A D | forms.py | 507 caps=True, ngons=True) -> MeshTransformer: argument 533 ngons=ngons) 597 caps=False, ngons=True) -> MeshTransformer: argument 616 if ngons: 689 caps=False, ngons=True) -> MeshTransformer: argument 710 return from_profiles_linear(profiles, close=close, caps=caps, ngons=ngons) 714 caps=True, ngons=True) -> MeshTransformer: argument 736 if ngons:
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/dports/graphics/blender/blender-2.91.0/intern/cycles/render/ |
H A D | mesh_subdivision.cpp | 556 int ngons = 0; in tessellate() local 564 char *center = data + (verts.size() - num_subd_verts + ngons) * stride; in tessellate() 575 ngons++; in tessellate() 587 char *center = data + (subd_face_corners.size() + ngons) * stride; in tessellate() 597 ngons++; in tessellate() 606 uchar *center = (uchar *)data + (subd_face_corners.size() + ngons) * stride; in tessellate() 622 ngons++; in tessellate()
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H A D | mesh.cpp | 643 int ngons = 0; in pack_patches() local 667 c[2] = verts.size() - num_subd_verts + ngons; in pack_patches() 678 *(patch_data++) = subd_face_corners.size() + ngons + corner_offset; in pack_patches() 681 ngons++; in pack_patches()
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/dports/science/gnudatalanguage/gdl-1.0.1/src/ |
H A D | projections.cpp | 2054 SizeT ngons = 0; in gdlProjForward() local 2058 ngons++; in gdlProjForward() 2059 ngons += p->VertexList.size(); in gdlProjForward() 2065 currentConn = new DLongGDL(ngons, BaseGDL::NOZERO); in gdlProjForward()
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/dports/graphics/blender/blender-2.91.0/doc/python_api/rst/ |
H A D | info_gotcha.rst | 188 Faces with five or more sides will be referred to as ``ngons``.
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/dports/devel/m17n-db/m17n-db-1.8.0/MIM/ |
H A D | vi-nom.mim | 3973 ("ngons" ("阮抏"))
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/dports/graphics/blender/blender-2.91.0/release/datafiles/locale/po/ |
H A D | id.po | 4371 msgid "Use ngons"
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H A D | fa.po | 8622 msgid "Use ngons"
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H A D | zh_TW.po | 33584 msgid "Use ngons" 33585 msgstr "使用 ngons" 34306 msgid "How to subdivide quad corners (anything other than Straight Cut will prevent ngons)" 34307 msgstr "如何細分四角形角落 (任何「直接切割」之外的方式可預防 ngons 產生)"
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H A D | ca.po | 14707 msgid "Use ngons"
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H A D | tr.po | 13387 msgid "Use ngons"
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H A D | ko.po | 48831 msgid "Use ngons" 49796 msgid "How to subdivide quad corners (anything other than Straight Cut will prevent ngons)" 49797 msgstr "쿼드 코너를 세분화하는 방법 (스트레이트 잘라내기 이외의 모든 것은 ngons를 방지합니다)"
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H A D | sv.po | 17010 msgid "Use ngons"
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H A D | zh_CN.po | 53904 msgid "Use ngons" 54900 msgid "How to subdivide quad corners (anything other than Straight Cut will prevent ngons)" 54901 msgstr "四边面角的细分方式 (除直接切分之外, 其他任何方式都可以避免产生ngons )"
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H A D | ar.po | 26213 msgid "Use ngons"
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H A D | cs.po | 18400 msgid "Use ngons"
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H A D | uk.po | 45689 msgid "Use ngons" 46564 msgid "How to subdivide quad corners (anything other than Straight Cut will prevent ngons)"
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H A D | ru.po | 48390 msgid "Use ngons" 49355 msgid "How to subdivide quad corners (anything other than Straight Cut will prevent ngons)"
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H A D | de.po | 20923 msgid "Use ngons"
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H A D | ja.po | 54299 msgid "Use ngons" 55297 msgid "How to subdivide quad corners (anything other than Straight Cut will prevent ngons)"
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H A D | pt.po | 38650 msgid "Use ngons" 39435 msgid "How to subdivide quad corners (anything other than Straight Cut will prevent ngons)"
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