Searched refs:nmls_PLAYER5_CONNECTED (Results 1 – 3 of 3) sorted by relevance
1003 nmls_PLAYER5_CONNECTED = 0x10, enumerator
1699 … if((networkMessageLoadingStatus.getStatus() & nmls_PLAYER5_CONNECTED) == nmls_PLAYER5_CONNECTED) { in waitUntilReady()
2072 loadingStatus |= nmls_PLAYER5_CONNECTED; in waitUntilReady()