Searched refs:nmuts (Results 1 – 5 of 5) sorted by relevance
/dports/games/bloodfrontier/bloodfrontier/src/game/ |
H A D | game.cpp | 414 void setmode(int nmode, int nmuts) in setmode() argument 416 nextmode = nmode; nextmuts = nmuts; in setmode()
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/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | game.cpp | 951 void setmode(int nmode, int nmuts) { modecheck(nextmode = nmode, nextmuts = nmuts); } in setmode() argument
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | game.cpp | 1081 void setmode(int nmode, int nmuts) { modecheck(nextmode = nmode, nextmuts = nmuts); } in setmode() argument
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/dports/games/redeclipse16/base-1.6.0/config/ |
H A D | usage.cfg | 798 …mutator values for the next map change request;^nmode sets the mode type,^nmuts sets the mutators … 799 …es, this will force or vote for the map change,^nmode sets the mode type,^nmuts sets the mutators …
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/dports/games/redeclipse/base-2.0.0/config/ |
H A D | usage.cfg | 410 …mutator values for the next map change request;^nmode sets the mode type,^nmuts sets the mutators … 411 …es, this will force or vote for the map change,^nmode sets the mode type,^nmuts sets the mutators …
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