Searched refs:noTextures (Results 1 – 1 of 1) sorted by relevance
30 int noTextures = set_->getNoTextures(); in NapalmRenderer() local31 plus_ = int(RAND * noTextures); in NapalmRenderer()48 int noTextures = set_->getNoTextures(); in simulate() local50 int no = (int(textureNo_) + plus_) % noTextures; in simulate()