Searched refs:no_animate (Results 1 – 3 of 3) sorted by relevance
/dports/devel/efl/efl-1.25.1/data/elementary/themes/edc/elm/ |
H A D | panel.edc | 545 signal: "elm,action,show,no_animate"; source: "elm"; 551 signal: "elm,action,show,no_animate"; source: "elm"; 630 signal: "elm,action,hide,no_animate"; source: "elm"; 635 signal: "elm,action,hide,no_animate"; source: "elm"; 644 signal: "elm,action,hide,no_animate"; source: "elm";
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H A D | hover.edc | 716 signal: "elm,action,hide,no_animate"; source: "elm";
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | arena.cc | 261 static void adjust_spells(monster* mons, bool no_summons, bool no_animate) in adjust_spells() argument 266 || (no_animate && t.spell == SPELL_ANIMATE_DEAD); in adjust_spells()
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