/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | spl-transloc.cc | 104 if (!mons->alive() || mons->no_tele()) in disjunction_spell() 127 if (you.no_tele(true, true, true) && !override_stasis) in uncontrolled_blink() 711 if (you.no_tele(false, false, true)) in cast_blink() 726 if (you.no_tele(true, true)) in you_teleport() 812 && (crawl_state.game_is_sprint() || you.no_tele()) in _teleport_player() 918 else if (you.no_tele()) in _teleport_player() 1341 if (mon.no_tele()) in _disperse_monster() 1648 if (mons->no_tele()) in word_of_chaos()
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H A D | fineff.cc | 260 if (!defend || !defend->alive() || defend->no_tele(true, false)) in fire() 265 if (pal && (!pal->alive() || pal->no_tele(true, false))) in fire() 273 if (!pal || !pal->alive() || pal->no_tele(true, false)) in fire() 296 if (defend && defend->alive() && !defend->no_tele(true, false)) in fire()
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H A D | ranged-attack.cc | 441 if (defender->no_tele(true, false, true)) in random_chaos_missile_brand() 638 if (defender->no_tele(true, true)) in apply_missile_brand()
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H A D | traps.cc | 174 && you.no_tele(false)) in is_safe() 573 return !mons.no_tele() && monster_blink(&mons); in trigger() 595 if (!triggerer.no_tele(true, you_trigger)) in trigger()
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H A D | teleport.cc | 35 if (no_tele(true, true, true)) in blink_to()
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H A D | actor.h | 311 virtual bool no_tele(bool calc_unid = true, bool permit_id = true,
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H A D | monster.h | 399 bool no_tele(bool calc_unid = true, bool permit_id = true,
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H A D | player.h | 776 bool no_tele(bool calc_unid = true, bool /*permit_id*/ = true,
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H A D | spl-util.cc | 1275 if (temp && you.no_tele(false, false, true)) in spell_uselessness_reason()
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H A D | attack.cc | 531 if (!defender->no_tele(true, false)) in distortion_affects_defender()
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H A D | mon-act.cc | 989 if (!mons.has_ench(ENCH_TP) && !mons.no_tele(true, false) && mons.pacified()) in _handle_scroll() 998 if (mons.pacified() && mons.can_see(you) && !mons.no_tele(true, false)) in _handle_scroll()
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H A D | xom.cc | 477 return !you.no_tele(false, false); in _teleportation_check() 2648 && !mon.no_tele() in _mon_valid_blink_victim()
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H A D | beam.cc | 5336 if (mon->no_tele()) in apply_enchantment_to_monster() 5344 if (mon->no_tele()) in apply_enchantment_to_monster() 5352 if (mon->no_tele()) in apply_enchantment_to_monster()
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H A D | mon-ench.cc | 1688 if (decay_enchantment(en, true) && !no_tele(true, false)) in apply_enchantment()
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H A D | monster.cc | 4077 bool monster::no_tele(bool calc_unid, bool /*permit_id*/, bool /*blinking*/) const in no_tele() function in monster 6208 if (no_tele()) in steal_item_from_player()
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H A D | mon-cast.cc | 219 return (caster.no_tele(true, false) || caster.has_ench(ENCH_TP)) in __anon2840f9480202() 1852 && !target->no_tele(true, false, true); in _valid_blink_ally() 7410 if (mon->no_tele(true, false)) in _monster_spell_goodness()
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H A D | output.cc | 2503 if (you.no_tele(calc_unid)) in _get_overview_resistances()
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H A D | player.cc | 6377 bool player::no_tele(bool calc_unid, bool /*permit_id*/, bool blinking) const in no_tele() function in player 8149 return no_tele(); in immune_to_hex()
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H A D | god-abil.cc | 1970 if (mon.alive() && !mon.no_tele(true, false)) in _lugonu_warp_monster()
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/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | nserver.c | 5467 bool no_tele = FALSE; local 5469 if ((zcave = getcave(&p_ptr->wpos))) no_tele = (zcave[p_ptr->py][p_ptr->px].info & CAVE_STCK) != 0; 5573 if (is_newer_than(&p_ptr->version, 4, 4, 1, 6, 0, 0) && no_tele) { 5581 if (no_tele) Send_cut(Ind2, 0); /* hack: clear the field shared between cut and depth */ 5584 if (no_tele) Send_cut(Ind2, 0); /* hack: clear the field shared between cut and depth */ 5609 bool no_tele = FALSE; local 5610 if ((zcave = getcave(&p_ptr->wpos))) no_tele = (zcave[p_ptr->py][p_ptr->px].info & CAVE_STCK) != 0; 5641 if (no_tele) { 5669 if (no_tele) {
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H A D | slash.c | 1436 bool no_tele = FALSE; local 1438 no_tele = (zcave[p_ptr->py][p_ptr->px].info & CAVE_STCK) != 0; 1440 if (!show_floor_feeling(Ind, FALSE) && !no_tele) 1443 if (no_tele)
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