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Searched refs:nodePriorities (Results 1 – 2 of 2) sorted by relevance

/dports/games/sdb/sdb-1.0.2/src/
H A Denemies.cpp38 nodePriorities.clear(); in set()
45 nodePriorities.push_back(0); in set()
77 nodePriorities[i] = 0; in setNodePriorities()
83 nodePriorities[i] = 10; in setNodePriorities()
118 if (priority > nodePriorities[children[i]]) in setChildNodePriorities()
120 nodePriorities[children[i]] = priority; in setChildNodePriorities()
161 if (nodePriorities[i] > highestPriority) highestPriority = nodePriorities[i]; in updateMoveTarget()
176 if (nodePriorities[visibleNodes[i]] == highestPriority) in updateMoveTarget()
H A Denemies.h80 vector<int> nodePriorities; variable