Searched refs:node_matrix (Results 1 – 8 of 8) sorted by relevance
/dports/misc/visp/visp-3.4.0/modules/core/src/math/transformation/ |
H A D | vpXmlParserHomogeneousMatrix.cpp | 397 pugi::xml_node node_matrix; in write() local 409 node_matrix = node.append_child(LABEL_XML_M); in write() 413 node_tmp = node_matrix.append_child(pugi::node_comment); in write() 415 …node_matrix.append_child(LABEL_XML_M_NAME).append_child(pugi::node_pcdata).set_value(name.c_str()); in write() 419 node_values = node_matrix.append_child(LABEL_XML_VALUE); in write()
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/dports/games/7kaa/7kaa-2.15.4p1/include/ |
H A D | OSPATH.h | 176 short* node_matrix; variable 194 SeekPath() { node_array=NULL; node_matrix=NULL; } in SeekPath()
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/dports/graphics/gimp-app/gimp-2.10.30/app/display/ |
H A D | gimpcanvastransformpreview.c | 94 GimpMatrix3 node_matrix; member 575 gimp_matrix3_identity (&private->node_matrix); in gimp_canvas_transform_preview_sync_node() 752 if (memcmp (&matrix, &private->node_matrix, sizeof (matrix))) in gimp_canvas_transform_preview_sync_node() 754 private->node_matrix = matrix; in gimp_canvas_transform_preview_sync_node()
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/dports/cad/cura/Cura-58bae31/plugins/3MFWriter/ |
H A D | ThreeMFWriter.py | 86 node_matrix = um_node.getLocalTransformation() 88 matrix_string = self._convertMatrixToString(node_matrix.preMultiply(transformation))
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/dports/games/7kaa/7kaa-2.15.4p1/src/ |
H A D | OSPATH.cpp | 474 node_matrix = (short*) mem_add(sizeof(short)*MAX_WORLD_X_LOC*MAX_WORLD_Y_LOC/4); in init() 494 if( node_matrix ) in deinit() 496 mem_del(node_matrix); in deinit() 497 node_matrix = NULL; in deinit() 794 memset(node_matrix, 0, sizeof(short)*MAX_WORLD_X_LOC*MAX_WORLD_Y_LOC/4); in seek() 799 memcpy(node_matrix, reuse_node_matrix_ptr, sizeof(short)*MAX_WORLD_X_LOC*MAX_WORLD_Y_LOC/4); in seek() 884 cur_node_matrix = node_matrix; in continue_seek() 2743 memset(node_matrix, 0, sizeof(short)*MAX_WORLD_X_LOC*MAX_WORLD_Y_LOC/4); in seek2() 2748 memcpy(node_matrix, reuse_node_matrix_ptr, sizeof(short)*MAX_WORLD_X_LOC*MAX_WORLD_Y_LOC/4); in seek2() 2847 cur_node_matrix = node_matrix; in continue_seek2()
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/dports/graphics/nanort/nanort-b1feea8/examples/nanosg/ |
H A D | main.cc | 957 glm::mat4 node_matrix; in main() local 964 node_matrix = glm::make_mat4(node_map[node_selected]->GetLocalXformPtr()); in main() 1002 EditTransform(manip_config, camera, node_matrix); in main() 1005 memcpy(mat, &node_matrix[0][0], sizeof(float) * 16); in main()
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/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | model3.cpp | 1907 int node_matrix; in draw_block() local 1916 node_matrix = node[3 - offset] & 0xfff; in draw_block() 1917 load_matrix(node_matrix, &matrix); in draw_block() 1928 else if (node_matrix != 0) in draw_block()
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | model3.cpp | 1907 int node_matrix; in draw_block() local 1916 node_matrix = node[3 - offset] & 0xfff; in draw_block() 1917 load_matrix(node_matrix, &matrix); in draw_block() 1928 else if (node_matrix != 0) in draw_block()
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