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Searched refs:node_matrix (Results 1 – 8 of 8) sorted by relevance

/dports/misc/visp/visp-3.4.0/modules/core/src/math/transformation/
H A DvpXmlParserHomogeneousMatrix.cpp397 pugi::xml_node node_matrix; in write() local
409 node_matrix = node.append_child(LABEL_XML_M); in write()
413 node_tmp = node_matrix.append_child(pugi::node_comment); in write()
415node_matrix.append_child(LABEL_XML_M_NAME).append_child(pugi::node_pcdata).set_value(name.c_str()); in write()
419 node_values = node_matrix.append_child(LABEL_XML_VALUE); in write()
/dports/games/7kaa/7kaa-2.15.4p1/include/
H A DOSPATH.h176 short* node_matrix; variable
194 SeekPath() { node_array=NULL; node_matrix=NULL; } in SeekPath()
/dports/graphics/gimp-app/gimp-2.10.30/app/display/
H A Dgimpcanvastransformpreview.c94 GimpMatrix3 node_matrix; member
575 gimp_matrix3_identity (&private->node_matrix); in gimp_canvas_transform_preview_sync_node()
752 if (memcmp (&matrix, &private->node_matrix, sizeof (matrix))) in gimp_canvas_transform_preview_sync_node()
754 private->node_matrix = matrix; in gimp_canvas_transform_preview_sync_node()
/dports/cad/cura/Cura-58bae31/plugins/3MFWriter/
H A DThreeMFWriter.py86 node_matrix = um_node.getLocalTransformation()
88 matrix_string = self._convertMatrixToString(node_matrix.preMultiply(transformation))
/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOSPATH.cpp474 node_matrix = (short*) mem_add(sizeof(short)*MAX_WORLD_X_LOC*MAX_WORLD_Y_LOC/4); in init()
494 if( node_matrix ) in deinit()
496 mem_del(node_matrix); in deinit()
497 node_matrix = NULL; in deinit()
794 memset(node_matrix, 0, sizeof(short)*MAX_WORLD_X_LOC*MAX_WORLD_Y_LOC/4); in seek()
799 memcpy(node_matrix, reuse_node_matrix_ptr, sizeof(short)*MAX_WORLD_X_LOC*MAX_WORLD_Y_LOC/4); in seek()
884 cur_node_matrix = node_matrix; in continue_seek()
2743 memset(node_matrix, 0, sizeof(short)*MAX_WORLD_X_LOC*MAX_WORLD_Y_LOC/4); in seek2()
2748 memcpy(node_matrix, reuse_node_matrix_ptr, sizeof(short)*MAX_WORLD_X_LOC*MAX_WORLD_Y_LOC/4); in seek2()
2847 cur_node_matrix = node_matrix; in continue_seek2()
/dports/graphics/nanort/nanort-b1feea8/examples/nanosg/
H A Dmain.cc957 glm::mat4 node_matrix; in main() local
964 node_matrix = glm::make_mat4(node_map[node_selected]->GetLocalXformPtr()); in main()
1002 EditTransform(manip_config, camera, node_matrix); in main()
1005 memcpy(mat, &node_matrix[0][0], sizeof(float) * 16); in main()
/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dmodel3.cpp1907 int node_matrix; in draw_block() local
1916 node_matrix = node[3 - offset] & 0xfff; in draw_block()
1917 load_matrix(node_matrix, &matrix); in draw_block()
1928 else if (node_matrix != 0) in draw_block()
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dmodel3.cpp1907 int node_matrix; in draw_block() local
1916 node_matrix = node[3 - offset] & 0xfff; in draw_block()
1917 load_matrix(node_matrix, &matrix); in draw_block()
1928 else if (node_matrix != 0) in draw_block()