Searched refs:normBuffer (Results 1 – 5 of 5) sorted by relevance
/dports/textproc/luceneplusplus/LucenePlusPlus-rel_3.0.8/src/core/index/ |
H A D | SegmentMerger.cpp | 607 ByteArray normBuffer; in mergeNorms() local 622 if (!normBuffer) { in mergeNorms() 623 normBuffer = ByteArray::newInstance(maxDoc); in mergeNorms() 625 … if (normBuffer.size() < maxDoc) { // the buffer is too small for the current segment in mergeNorms() 626 normBuffer.resize(maxDoc); in mergeNorms() 628 MiscUtils::arrayFill(normBuffer.get(), 0, normBuffer.size(), 0); in mergeNorms() 629 (*reader)->norms(fi->name, normBuffer, 0); in mergeNorms() 632 output->writeBytes(normBuffer.get(), maxDoc); in mergeNorms() 637 output->writeByte(normBuffer[k]); in mergeNorms()
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/dports/lang/mono/mono-5.10.1.57/external/api-doc-tools/external/Lucene.Net.Light/src/core/Index/ |
H A D | SegmentMerger.cs | 850 byte[] normBuffer = null; in MergeNorms() 868 if (normBuffer == null || normBuffer.Length < maxDoc) in MergeNorms() 871 normBuffer = new byte[maxDoc]; in MergeNorms() 873 reader.Norms(fi.name, normBuffer, 0); in MergeNorms() 877 output.WriteBytes(normBuffer, maxDoc); in MergeNorms() 887 output.WriteByte(normBuffer[k]); in MergeNorms()
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/dports/textproc/clucene/clucene-core-2.3.3.4/src/core/CLucene/index/ |
H A D | SegmentMerger.cpp | 730 ValueArray<uint8_t> normBuffer; in mergeNorms() local 765 if ( normBuffer.length < maxDoc ){ in mergeNorms() 766 normBuffer.resize(maxDoc); in mergeNorms() 767 memset(normBuffer.values,0,sizeof(uint8_t) * maxDoc); in mergeNorms() 769 reader->norms(fi->name, normBuffer.values); in mergeNorms() 773 output->writeBytes(normBuffer.values, maxDoc); in mergeNorms() 782 output->writeByte(normBuffer[k]); in mergeNorms()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/r_opengl/ |
H A D | r_opengl.c | 2467 static float *normBuffer = NULL; variable 2483 if (normBuffer != NULL) in AllocLerpBuffer() 2484 free(normBuffer); in AllocLerpBuffer() 2488 normBuffer = malloc(lerpBufferSize); in AllocLerpBuffer() 2934 normPtr = normBuffer; in DrawModelEx() 2945 pglNormalPointer(GL_FLOAT, 0, normBuffer); in DrawModelEx()
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/dports/science/simbody/simbody-Simbody-3.7/Simbody/Visualizer/simbody-visualizer/ |
H A D | simbody-visualizer.cpp | 188 normBuffer = buffers[1]; in Mesh() 191 glBindBuffer(GL_ARRAY_BUFFER, normBuffer); in Mesh() 217 glBindBuffer(GL_ARRAY_BUFFER, normBuffer); in draw() 232 GLuint vertBuffer, normBuffer; member in Mesh
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