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Searched refs:normBuffer (Results 1 – 5 of 5) sorted by relevance

/dports/textproc/luceneplusplus/LucenePlusPlus-rel_3.0.8/src/core/index/
H A DSegmentMerger.cpp607 ByteArray normBuffer; in mergeNorms() local
622 if (!normBuffer) { in mergeNorms()
623 normBuffer = ByteArray::newInstance(maxDoc); in mergeNorms()
625 … if (normBuffer.size() < maxDoc) { // the buffer is too small for the current segment in mergeNorms()
626 normBuffer.resize(maxDoc); in mergeNorms()
628 MiscUtils::arrayFill(normBuffer.get(), 0, normBuffer.size(), 0); in mergeNorms()
629 (*reader)->norms(fi->name, normBuffer, 0); in mergeNorms()
632 output->writeBytes(normBuffer.get(), maxDoc); in mergeNorms()
637 output->writeByte(normBuffer[k]); in mergeNorms()
/dports/lang/mono/mono-5.10.1.57/external/api-doc-tools/external/Lucene.Net.Light/src/core/Index/
H A DSegmentMerger.cs850 byte[] normBuffer = null; in MergeNorms()
868 if (normBuffer == null || normBuffer.Length < maxDoc) in MergeNorms()
871 normBuffer = new byte[maxDoc]; in MergeNorms()
873 reader.Norms(fi.name, normBuffer, 0); in MergeNorms()
877 output.WriteBytes(normBuffer, maxDoc); in MergeNorms()
887 output.WriteByte(normBuffer[k]); in MergeNorms()
/dports/textproc/clucene/clucene-core-2.3.3.4/src/core/CLucene/index/
H A DSegmentMerger.cpp730 ValueArray<uint8_t> normBuffer; in mergeNorms() local
765 if ( normBuffer.length < maxDoc ){ in mergeNorms()
766 normBuffer.resize(maxDoc); in mergeNorms()
767 memset(normBuffer.values,0,sizeof(uint8_t) * maxDoc); in mergeNorms()
769 reader->norms(fi->name, normBuffer.values); in mergeNorms()
773 output->writeBytes(normBuffer.values, maxDoc); in mergeNorms()
782 output->writeByte(normBuffer[k]); in mergeNorms()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/r_opengl/
H A Dr_opengl.c2467 static float *normBuffer = NULL; variable
2483 if (normBuffer != NULL) in AllocLerpBuffer()
2484 free(normBuffer); in AllocLerpBuffer()
2488 normBuffer = malloc(lerpBufferSize); in AllocLerpBuffer()
2934 normPtr = normBuffer; in DrawModelEx()
2945 pglNormalPointer(GL_FLOAT, 0, normBuffer); in DrawModelEx()
/dports/science/simbody/simbody-Simbody-3.7/Simbody/Visualizer/simbody-visualizer/
H A Dsimbody-visualizer.cpp188 normBuffer = buffers[1]; in Mesh()
191 glBindBuffer(GL_ARRAY_BUFFER, normBuffer); in Mesh()
217 glBindBuffer(GL_ARRAY_BUFFER, normBuffer); in draw()
232 GLuint vertBuffer, normBuffer; member in Mesh