/dports/misc/dartsim/dart-6.11.1/dart/collision/ode/detail/ |
H A D | OdePlane.cpp | 69 const Eigen::Vector3d& normal2 = rot * normal; in updateEngineData() local 70 const double offset2 = offset + pos.dot(normal2); in updateEngineData() 72 dGeomPlaneSetParams(mGeomId, normal2.x(), normal2.y(), normal2.z(), offset2); in updateEngineData()
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/dports/math/cgal/CGAL-5.3/include/CGAL/Arr_spherical_gaussian_map_3/ |
H A D | Arr_spherical_gaussian_map_3.h | 123 const Vector_3 & normal2) in insert_non_intersecting() argument 125 X_monotone_curve_2 xc(normal1.direction(), normal2.direction()); in insert_non_intersecting() 133 const Vector_3 & normal2, in make_x_monotone() argument 136 Curve_2 cv(normal1.direction(), normal2.direction()); in make_x_monotone() 158 make_x_monotone(normal1, normal2, std::back_inserter(x_objects)); in insert() 192 const Vector_3 & normal2, in insert() argument 199 make_x_monotone(normal1, normal2, std::back_inserter(x_objects)); in insert() 236 const Vector_3 & normal2, Vertex_handle vertex2, in insert() argument 243 make_x_monotone(normal1, normal2, std::back_inserter(x_objects)); in insert() 291 const Vector_3 & normal2, Vertex_handle vertex2, in insert() argument [all …]
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/dports/games/spring/spring_98.0/cont/base/springcontent/shaders/GLSL/ |
H A D | DecalsFragGL4.glsl | 65 vec3 normal2 = texture2D(normalMap2, ntx * 5.789).rgb; 66 normal2 = (normal2 * 2.0) - 1.0; 67 //normal2.y = sqrt(1.0 - clamp(dot(normal2.xz, normal2.xz), 0.0, 1.0)); 68 normal = normalize(normal * 1.0 + normal2);
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/dports/cad/ldview/ldview-4.4/LDLoader/ |
H A D | LDLQuadLine.cpp | 156 TCVector normal2 = (p2 - p1) * (p2 - p3); in swapNeeded() local 160 TCFloat length2 = normal2.length(); in swapNeeded() 172 normal2 /= length2; in swapNeeded() 175 if ((dotProduct = normal1.dot(normal2)) <= 0.0) in swapNeeded() 199 if ((dotProduct = normal2.dot(normal3)) <= 0.0) in swapNeeded() 207 if ((dotProduct = normal2.dot(normal4)) <= 0.0) in swapNeeded() 457 TCVector normal2 = (p2 - p1) * (p2 - p3); in splitConcaveQuad() local 461 TCFloat length2 = normal2.length(); in splitConcaveQuad() 476 normal2 /= length2; in splitConcaveQuad() 479 if ((dotProduct = normal1.dot(normal2)) <= 0.0) in splitConcaveQuad() [all …]
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/dports/science/wxmacmolplt/wxmacmolplt-7.7-43-g9a46f7a/src/ |
H A D | MyTypes.cpp | 336 CPoint3D normal2; in getParam() local 353 CrossProduct3D(&vec3, &vec2, &normal2); in getParam() 354 Normalize3D(&normal2); in getParam() 358 float dot = DotProduct3D(&normal1, &normal2); in getParam() 387 CPoint3D normal2; in setParam() local 411 CrossProduct3D(&axis, &vec2, &normal2); in setParam() 412 Normalize3D(&normal2); in setParam() 414 if (fabs(DotProduct3D(&normal1, &normal2)) < 0.999999f) { in setParam() 415 CrossProduct3D(&normal1, &normal2, &axis); in setParam()
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/dports/devel/godot/godot-3.2.3-stable/core/math/ |
H A D | plane.cpp | 86 Vector3 normal2 = p_plane2.normal; in intersect_3() local 88 real_t denom = vec3_cross(normal0, normal1).dot(normal2); in intersect_3() 94 *r_result = ((vec3_cross(normal1, normal2) * p_plane0.d) + in intersect_3() 95 (vec3_cross(normal2, normal0) * p_plane1.d) + in intersect_3()
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/dports/devel/godot-tools/godot-3.2.3-stable/core/math/ |
H A D | plane.cpp | 86 Vector3 normal2 = p_plane2.normal; in intersect_3() local 88 real_t denom = vec3_cross(normal0, normal1).dot(normal2); in intersect_3() 94 *r_result = ((vec3_cross(normal1, normal2) * p_plane0.d) + in intersect_3() 95 (vec3_cross(normal2, normal0) * p_plane1.d) + in intersect_3()
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/dports/devel/spark/spark-2.1.1/mllib/src/test/scala/org/apache/spark/mllib/stat/ |
H A D | KernelDensitySuite.scala | 41 val normal2 = new NormalDistribution(10.0, 3.0) constant 44 densities(0) - (normal1.density(5.0) + normal2.density(5.0)) / 2) < acceptableErr) 46 densities(1) - (normal1.density(6.0) + normal2.density(6.0)) / 2) < acceptableErr)
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/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/ |
H A D | plane.cpp | 89 Vector3 normal2 = p_plane2.normal; in intersect_3() local 91 real_t denom = vec3_cross(normal0, normal1).dot(normal2); in intersect_3() 97 *r_result = ((vec3_cross(normal1, normal2) * p_plane0.d) + in intersect_3() 98 (vec3_cross(normal2, normal0) * p_plane1.d) + in intersect_3()
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/dports/devel/godot2/godot-2.1.6-stable/core/math/ |
H A D | plane.cpp | 89 Vector3 normal2 = p_plane2.normal; in intersect_3() local 91 real_t denom = vec3_cross(normal0, normal1).dot(normal2); in intersect_3() 97 *r_result = ((vec3_cross(normal1, normal2) * p_plane0.d) + in intersect_3() 98 (vec3_cross(normal2, normal0) * p_plane1.d) + in intersect_3()
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/dports/science/InsightToolkit/ITK-5.0.1/Examples/SpatialObjects/ |
H A D | LineSpatialObject.cxx | 85 CovariantVectorType normal2; in main() local 89 normal2[j]=j*2; in main() 93 p.SetNormalInObjectSpace(normal2,1); in main()
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H A D | TubeSpatialObject.cxx | 87 CovariantVectorType normal2; in main() local 91 normal2[j]=j*2; in main() 95 p.SetNormal2InObjectSpace(normal2); in main()
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/dports/science/xtb/xtb-6.4.1/src/type/ |
H A D | latticepoint.f90 | 368 real(wp) :: normal1(3), normal2(3), normal3(3) local 372 normal2 = crossProd(lattice(:, 3), lattice(:, 1)) 377 normal2 = normal2 / norm2(normal2) 382 cos2 = dot_product(normal2, lattice(:, 2))
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/dports/devel/mercurial/mercurial-6.0/tests/ |
H A D | test-lfconvert.t | 34 adding sub/normal2 87 sub/normal2 90 $ cat sub/normal2 122 $ echo blah >> sub/normal2 137 merging sub/normal2 and stuff/normal2 to stuff/normal2 182 stuff/normal2 188 sub/normal2 192 sub/normal2 196 stuff/normal2 201 $ cat stuff/normal2 [all …]
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/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/MyGUIEngine/src/ |
H A D | MyGUI_PolygonalSkin.cpp | 419 FloatPoint normal2 = _getPerpendicular(mLinePoints[i], mLinePoints[i + 1]); in _rebuildGeometry() local 421 if (lineDir.left * normal2.top - lineDir.top * normal2.left < 0) in _rebuildGeometry() 423 normal2.left = -normal2.left; in _rebuildGeometry() 424 normal2.top = -normal2.top; in _rebuildGeometry() 439 mResultVerticiesPos.push_back(mLinePoints[i] + normal2); in _rebuildGeometry() 446 points[0] = mLinePoints[i] + normal2; in _rebuildGeometry() 447 points[1] = mLinePoints[i] - normal2; in _rebuildGeometry()
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/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/MyGUIEngine/src/ |
H A D | MyGUI_PolygonalSkin.cpp | 419 FloatPoint normal2 = _getPerpendicular(mLinePoints[i], mLinePoints[i + 1]); in _rebuildGeometry() local 421 if (lineDir.left * normal2.top - lineDir.top * normal2.left < 0) in _rebuildGeometry() 423 normal2.left = -normal2.left; in _rebuildGeometry() 424 normal2.top = -normal2.top; in _rebuildGeometry() 439 mResultVerticiesPos.push_back(mLinePoints[i] + normal2); in _rebuildGeometry() 446 points[0] = mLinePoints[i] + normal2; in _rebuildGeometry() 447 points[1] = mLinePoints[i] - normal2; in _rebuildGeometry()
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/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/MyGUIEngine/src/ |
H A D | MyGUI_PolygonalSkin.cpp | 419 FloatPoint normal2 = _getPerpendicular(mLinePoints[i], mLinePoints[i + 1]); in _rebuildGeometry() local 421 if (lineDir.left * normal2.top - lineDir.top * normal2.left < 0) in _rebuildGeometry() 423 normal2.left = -normal2.left; in _rebuildGeometry() 424 normal2.top = -normal2.top; in _rebuildGeometry() 439 mResultVerticiesPos.push_back(mLinePoints[i] + normal2); in _rebuildGeometry() 446 points[0] = mLinePoints[i] + normal2; in _rebuildGeometry() 447 points[1] = mLinePoints[i] - normal2; in _rebuildGeometry()
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/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/MyGUIEngine/src/ |
H A D | MyGUI_PolygonalSkin.cpp | 419 FloatPoint normal2 = _getPerpendicular(mLinePoints[i], mLinePoints[i + 1]); in _rebuildGeometry() local 421 if (lineDir.left * normal2.top - lineDir.top * normal2.left < 0) in _rebuildGeometry() 423 normal2.left = -normal2.left; in _rebuildGeometry() 424 normal2.top = -normal2.top; in _rebuildGeometry() 439 mResultVerticiesPos.push_back(mLinePoints[i] + normal2); in _rebuildGeometry() 446 points[0] = mLinePoints[i] + normal2; in _rebuildGeometry() 447 points[1] = mLinePoints[i] - normal2; in _rebuildGeometry()
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/dports/lang/gcc48/gcc-4.8.5/gcc/testsuite/gcc.target/mips/ |
H A D | call-1.c | 11 void normal2 (); 16 normal2 (); in f()
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/dports/devel/mingw32-gcc/gcc-4.8.1/gcc/testsuite/gcc.target/mips/ |
H A D | call-1.c | 11 void normal2 (); 16 normal2 (); in f()
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/dports/lang/gcc6-aux/gcc-6-20180516/gcc/testsuite/gcc.target/mips/ |
H A D | call-1.c | 13 void normal2 (); 19 normal2 (); in f()
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H A D | call-5.c | 15 void normal2 (); 21 normal2 (); in f()
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H A D | call-6.c | 14 void normal2 (); 20 normal2 (); in f()
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/dports/lang/gcc12-devel/gcc-12-20211205/gcc/testsuite/gcc.target/mips/ |
H A D | call-6.c | 14 void normal2 (); 20 normal2 (); in f()
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/dports/lang/gcc8/gcc-8.5.0/gcc/testsuite/gcc.target/mips/ |
H A D | call-5.c | 15 void normal2 (); 21 normal2 (); in f()
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