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/dports/misc/dartsim/dart-6.11.1/dart/collision/ode/detail/
H A DOdePlane.cpp69 const Eigen::Vector3d& normal2 = rot * normal; in updateEngineData() local
70 const double offset2 = offset + pos.dot(normal2); in updateEngineData()
72 dGeomPlaneSetParams(mGeomId, normal2.x(), normal2.y(), normal2.z(), offset2); in updateEngineData()
/dports/math/cgal/CGAL-5.3/include/CGAL/Arr_spherical_gaussian_map_3/
H A DArr_spherical_gaussian_map_3.h123 const Vector_3 & normal2) in insert_non_intersecting() argument
125 X_monotone_curve_2 xc(normal1.direction(), normal2.direction()); in insert_non_intersecting()
133 const Vector_3 & normal2, in make_x_monotone() argument
136 Curve_2 cv(normal1.direction(), normal2.direction()); in make_x_monotone()
158 make_x_monotone(normal1, normal2, std::back_inserter(x_objects)); in insert()
192 const Vector_3 & normal2, in insert() argument
199 make_x_monotone(normal1, normal2, std::back_inserter(x_objects)); in insert()
236 const Vector_3 & normal2, Vertex_handle vertex2, in insert() argument
243 make_x_monotone(normal1, normal2, std::back_inserter(x_objects)); in insert()
291 const Vector_3 & normal2, Vertex_handle vertex2, in insert() argument
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/dports/games/spring/spring_98.0/cont/base/springcontent/shaders/GLSL/
H A DDecalsFragGL4.glsl65 vec3 normal2 = texture2D(normalMap2, ntx * 5.789).rgb;
66 normal2 = (normal2 * 2.0) - 1.0;
67 //normal2.y = sqrt(1.0 - clamp(dot(normal2.xz, normal2.xz), 0.0, 1.0));
68 normal = normalize(normal * 1.0 + normal2);
/dports/cad/ldview/ldview-4.4/LDLoader/
H A DLDLQuadLine.cpp156 TCVector normal2 = (p2 - p1) * (p2 - p3); in swapNeeded() local
160 TCFloat length2 = normal2.length(); in swapNeeded()
172 normal2 /= length2; in swapNeeded()
175 if ((dotProduct = normal1.dot(normal2)) <= 0.0) in swapNeeded()
199 if ((dotProduct = normal2.dot(normal3)) <= 0.0) in swapNeeded()
207 if ((dotProduct = normal2.dot(normal4)) <= 0.0) in swapNeeded()
457 TCVector normal2 = (p2 - p1) * (p2 - p3); in splitConcaveQuad() local
461 TCFloat length2 = normal2.length(); in splitConcaveQuad()
476 normal2 /= length2; in splitConcaveQuad()
479 if ((dotProduct = normal1.dot(normal2)) <= 0.0) in splitConcaveQuad()
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/dports/science/wxmacmolplt/wxmacmolplt-7.7-43-g9a46f7a/src/
H A DMyTypes.cpp336 CPoint3D normal2; in getParam() local
353 CrossProduct3D(&vec3, &vec2, &normal2); in getParam()
354 Normalize3D(&normal2); in getParam()
358 float dot = DotProduct3D(&normal1, &normal2); in getParam()
387 CPoint3D normal2; in setParam() local
411 CrossProduct3D(&axis, &vec2, &normal2); in setParam()
412 Normalize3D(&normal2); in setParam()
414 if (fabs(DotProduct3D(&normal1, &normal2)) < 0.999999f) { in setParam()
415 CrossProduct3D(&normal1, &normal2, &axis); in setParam()
/dports/devel/godot/godot-3.2.3-stable/core/math/
H A Dplane.cpp86 Vector3 normal2 = p_plane2.normal; in intersect_3() local
88 real_t denom = vec3_cross(normal0, normal1).dot(normal2); in intersect_3()
94 *r_result = ((vec3_cross(normal1, normal2) * p_plane0.d) + in intersect_3()
95 (vec3_cross(normal2, normal0) * p_plane1.d) + in intersect_3()
/dports/devel/godot-tools/godot-3.2.3-stable/core/math/
H A Dplane.cpp86 Vector3 normal2 = p_plane2.normal; in intersect_3() local
88 real_t denom = vec3_cross(normal0, normal1).dot(normal2); in intersect_3()
94 *r_result = ((vec3_cross(normal1, normal2) * p_plane0.d) + in intersect_3()
95 (vec3_cross(normal2, normal0) * p_plane1.d) + in intersect_3()
/dports/devel/spark/spark-2.1.1/mllib/src/test/scala/org/apache/spark/mllib/stat/
H A DKernelDensitySuite.scala41 val normal2 = new NormalDistribution(10.0, 3.0) constant
44 densities(0) - (normal1.density(5.0) + normal2.density(5.0)) / 2) < acceptableErr)
46 densities(1) - (normal1.density(6.0) + normal2.density(6.0)) / 2) < acceptableErr)
/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/
H A Dplane.cpp89 Vector3 normal2 = p_plane2.normal; in intersect_3() local
91 real_t denom = vec3_cross(normal0, normal1).dot(normal2); in intersect_3()
97 *r_result = ((vec3_cross(normal1, normal2) * p_plane0.d) + in intersect_3()
98 (vec3_cross(normal2, normal0) * p_plane1.d) + in intersect_3()
/dports/devel/godot2/godot-2.1.6-stable/core/math/
H A Dplane.cpp89 Vector3 normal2 = p_plane2.normal; in intersect_3() local
91 real_t denom = vec3_cross(normal0, normal1).dot(normal2); in intersect_3()
97 *r_result = ((vec3_cross(normal1, normal2) * p_plane0.d) + in intersect_3()
98 (vec3_cross(normal2, normal0) * p_plane1.d) + in intersect_3()
/dports/science/InsightToolkit/ITK-5.0.1/Examples/SpatialObjects/
H A DLineSpatialObject.cxx85 CovariantVectorType normal2; in main() local
89 normal2[j]=j*2; in main()
93 p.SetNormalInObjectSpace(normal2,1); in main()
H A DTubeSpatialObject.cxx87 CovariantVectorType normal2; in main() local
91 normal2[j]=j*2; in main()
95 p.SetNormal2InObjectSpace(normal2); in main()
/dports/science/xtb/xtb-6.4.1/src/type/
H A Dlatticepoint.f90368 real(wp) :: normal1(3), normal2(3), normal3(3) local
372 normal2 = crossProd(lattice(:, 3), lattice(:, 1))
377 normal2 = normal2 / norm2(normal2)
382 cos2 = dot_product(normal2, lattice(:, 2))
/dports/devel/mercurial/mercurial-6.0/tests/
H A Dtest-lfconvert.t34 adding sub/normal2
87 sub/normal2
90 $ cat sub/normal2
122 $ echo blah >> sub/normal2
137 merging sub/normal2 and stuff/normal2 to stuff/normal2
182 stuff/normal2
188 sub/normal2
192 sub/normal2
196 stuff/normal2
201 $ cat stuff/normal2
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/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/MyGUIEngine/src/
H A DMyGUI_PolygonalSkin.cpp419 FloatPoint normal2 = _getPerpendicular(mLinePoints[i], mLinePoints[i + 1]); in _rebuildGeometry() local
421 if (lineDir.left * normal2.top - lineDir.top * normal2.left < 0) in _rebuildGeometry()
423 normal2.left = -normal2.left; in _rebuildGeometry()
424 normal2.top = -normal2.top; in _rebuildGeometry()
439 mResultVerticiesPos.push_back(mLinePoints[i] + normal2); in _rebuildGeometry()
446 points[0] = mLinePoints[i] + normal2; in _rebuildGeometry()
447 points[1] = mLinePoints[i] - normal2; in _rebuildGeometry()
/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/MyGUIEngine/src/
H A DMyGUI_PolygonalSkin.cpp419 FloatPoint normal2 = _getPerpendicular(mLinePoints[i], mLinePoints[i + 1]); in _rebuildGeometry() local
421 if (lineDir.left * normal2.top - lineDir.top * normal2.left < 0) in _rebuildGeometry()
423 normal2.left = -normal2.left; in _rebuildGeometry()
424 normal2.top = -normal2.top; in _rebuildGeometry()
439 mResultVerticiesPos.push_back(mLinePoints[i] + normal2); in _rebuildGeometry()
446 points[0] = mLinePoints[i] + normal2; in _rebuildGeometry()
447 points[1] = mLinePoints[i] - normal2; in _rebuildGeometry()
/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/MyGUIEngine/src/
H A DMyGUI_PolygonalSkin.cpp419 FloatPoint normal2 = _getPerpendicular(mLinePoints[i], mLinePoints[i + 1]); in _rebuildGeometry() local
421 if (lineDir.left * normal2.top - lineDir.top * normal2.left < 0) in _rebuildGeometry()
423 normal2.left = -normal2.left; in _rebuildGeometry()
424 normal2.top = -normal2.top; in _rebuildGeometry()
439 mResultVerticiesPos.push_back(mLinePoints[i] + normal2); in _rebuildGeometry()
446 points[0] = mLinePoints[i] + normal2; in _rebuildGeometry()
447 points[1] = mLinePoints[i] - normal2; in _rebuildGeometry()
/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/MyGUIEngine/src/
H A DMyGUI_PolygonalSkin.cpp419 FloatPoint normal2 = _getPerpendicular(mLinePoints[i], mLinePoints[i + 1]); in _rebuildGeometry() local
421 if (lineDir.left * normal2.top - lineDir.top * normal2.left < 0) in _rebuildGeometry()
423 normal2.left = -normal2.left; in _rebuildGeometry()
424 normal2.top = -normal2.top; in _rebuildGeometry()
439 mResultVerticiesPos.push_back(mLinePoints[i] + normal2); in _rebuildGeometry()
446 points[0] = mLinePoints[i] + normal2; in _rebuildGeometry()
447 points[1] = mLinePoints[i] - normal2; in _rebuildGeometry()
/dports/lang/gcc48/gcc-4.8.5/gcc/testsuite/gcc.target/mips/
H A Dcall-1.c11 void normal2 ();
16 normal2 (); in f()
/dports/devel/mingw32-gcc/gcc-4.8.1/gcc/testsuite/gcc.target/mips/
H A Dcall-1.c11 void normal2 ();
16 normal2 (); in f()
/dports/lang/gcc6-aux/gcc-6-20180516/gcc/testsuite/gcc.target/mips/
H A Dcall-1.c13 void normal2 ();
19 normal2 (); in f()
H A Dcall-5.c15 void normal2 ();
21 normal2 (); in f()
H A Dcall-6.c14 void normal2 ();
20 normal2 (); in f()
/dports/lang/gcc12-devel/gcc-12-20211205/gcc/testsuite/gcc.target/mips/
H A Dcall-6.c14 void normal2 ();
20 normal2 (); in f()
/dports/lang/gcc8/gcc-8.5.0/gcc/testsuite/gcc.target/mips/
H A Dcall-5.c15 void normal2 ();
21 normal2 (); in f()

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