/dports/games/avp/avp-20170505/src/avp/ |
H A D | decal.h | 96 extern void MakeDecal(enum DECAL_ID decalID, VECTORCH *normalPtr, VECTORCH *positionPtr, int module… 97 extern void AddDecal(enum DECAL_ID decalID, VECTORCH *normalPtr, VECTORCH *positionPtr, int moduleI… 101 extern void AddDecalToHModel(VECTORCH *normalPtr, VECTORCH *positionPtr, struct section_data *secti…
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H A D | decal.c | 533 void MakeDecal(enum DECAL_ID decalID, VECTORCH *normalPtr, VECTORCH *positionPtr, int moduleIndex) in MakeDecal() argument 536 AddDecal(decalID,normalPtr,positionPtr,moduleIndex); in MakeDecal() 548 AddNetMsg_MakeDecal(decalID,normalPtr,positionPtr,moduleIndex); in MakeDecal() 617 void AddDecal(enum DECAL_ID decalID, VECTORCH *normalPtr, VECTORCH *positionPtr, int moduleIndex) in AddDecal() argument 627 MakeMatrixFromDirection(normalPtr,&orientation); in AddDecal() 717 if (normalPtr->vy<-32768) in AddDecal() 952 void AddDecalToHModel(VECTORCH *normalPtr, VECTORCH *positionPtr, SECTION_DATA *sectionDataPtr) in AddDecalToHModel() argument 972 VECTORCH n = *normalPtr; in AddDecalToHModel()
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H A D | particle.h | 188 extern void MakeImpactSparks(VECTORCH *incidentPtr, VECTORCH *normalPtr, VECTORCH *positionPtr);
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H A D | particle.c | 4348 void MakeImpactSparks(VECTORCH *incidentPtr, VECTORCH *normalPtr, VECTORCH *positionPtr) in MakeImpactSparks() argument 4352 int d = -2*DotProduct(incidentPtr,normalPtr); in MakeImpactSparks() 4353 velocity.vx = (incidentPtr->vx + MUL_FIXED(d,normalPtr->vx))>>3; in MakeImpactSparks() 4354 velocity.vy = (incidentPtr->vy + MUL_FIXED(d,normalPtr->vy))>>3; in MakeImpactSparks() 4355 velocity.vz = (incidentPtr->vz + MUL_FIXED(d,normalPtr->vz))>>3; in MakeImpactSparks()
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H A D | dynamics.c | 183 static int WhichNRBBVertex(DYNAMICSBLOCK *dynPtr, VECTORCH *normalPtr); 4173 static int WhichNRBBVertex(DYNAMICSBLOCK *dynPtr, VECTORCH *normalPtr) in WhichNRBBVertex() argument 4177 dir.vx = -normalPtr->vx; in WhichNRBBVertex() 4178 dir.vy = -normalPtr->vy; in WhichNRBBVertex() 4179 dir.vz = -normalPtr->vz; in WhichNRBBVertex()
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/dports/math/vtk6/VTK-6.2.0/Rendering/OpenGL2/ |
H A D | vtkglVBOHelper.cxx | 74 T2 *normalPtr; in TemplatedAppendVBO3() local 84 normalPtr = normals + (cellPointMap[i]-1)*3; in TemplatedAppendVBO3() 91 normalPtr = normals + i*3; in TemplatedAppendVBO3() 103 normalPtr = normals + pointCellMap[i]*3; in TemplatedAppendVBO3() 105 *(it++) = *(normalPtr++); in TemplatedAppendVBO3() 106 *(it++) = *(normalPtr++); in TemplatedAppendVBO3() 107 *(it++) = *(normalPtr++); in TemplatedAppendVBO3()
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/dports/misc/usd/USD-21.11/pxr/imaging/hdx/ |
H A D | pickFromRenderBufferTask.cpp | 190 uint8_t *normalPtr = _normal ? in Execute() local 261 reinterpret_cast<int32_t*>(normalPtr), in Execute() 287 if (normalPtr) in Execute()
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/dports/graphics/quesa/quesa-1.8/Source/Renderers/Interactive/ |
H A D | IRGeometry.c | 699 TQ3Vector3D triNormal, *normalPtr; in IRGeometry_Submit_Triangle() local 735 normalPtr = NULL; in IRGeometry_Submit_Triangle() 738 …normalPtr = (TQ3Vector3D *) Q3XAttributeSet_GetPointer(geomData->triangleAttributeSet, kQ3Attribut… in IRGeometry_Submit_Triangle() 740 if (normalPtr != NULL) in IRGeometry_Submit_Triangle() 741 Q3Vector3D_Normalize(normalPtr, &triNormal); in IRGeometry_Submit_Triangle()
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/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/d3d/ |
H A D | GeometryArrayRetained.cpp | 59 jfloat *normalPtr; member 248 src = strideData->normalPtr; in copyVertexToVB() 908 src = strideData->normalPtr + in copyOneVertexToVB() 1327 *(strideData->normalPtr) = nx; in splitVertexToMultipleVB() 1328 *(strideData->normalPtr+1) = ny; in splitVertexToMultipleVB() 1329 *(strideData->normalPtr+2) = nz; in splitVertexToMultipleVB() 1383 nx = *strideData->normalPtr; in splitVertexToMultipleVB() 1385 ny = *(strideData->normalPtr+1); in splitVertexToMultipleVB() 2246 if (strideData->normalPtr) { in renderGeometry() 2247 strideData->normalPtr += in renderGeometry() [all …]
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/dports/x11-toolkits/tk85/tk8.5.19/generic/ |
H A D | tkMenu.c | 588 Tcl_Obj *normalPtr = Tcl_NewStringObj("normal", -1); in MenuCmd() local 592 Tcl_IncrRefCount(normalPtr); in MenuCmd() 597 CloneMenu(menuPtr, newMenuName, normalPtr); in MenuCmd() 608 Tcl_DecrRefCount(normalPtr); in MenuCmd() 2082 Tcl_Obj *normalPtr = Tcl_NewStringObj("normal", -1); in ConfigureMenuCloneEntries() local 2090 Tcl_IncrRefCount(normalPtr); in ConfigureMenuCloneEntries() 2092 normalPtr); in ConfigureMenuCloneEntries() 2100 Tcl_DecrRefCount(normalPtr); in ConfigureMenuCloneEntries() 2448 Tcl_Obj *normalPtr = Tcl_NewStringObj("normal", -1); in MenuAddOrInsert() local 2455 Tcl_IncrRefCount(normalPtr); in MenuAddOrInsert() [all …]
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/dports/x11-toolkits/tk86/tk8.6.12/generic/ |
H A D | tkMenu.c | 536 Tcl_Obj *normalPtr = Tcl_NewStringObj("normal", -1); in Tk_MenuObjCmd() local 540 Tcl_IncrRefCount(normalPtr); in Tk_MenuObjCmd() 545 CloneMenu(menuPtr, newMenuName, normalPtr); in Tk_MenuObjCmd() 556 Tcl_DecrRefCount(normalPtr); in Tk_MenuObjCmd() 2061 Tcl_Obj *normalPtr = Tcl_NewStringObj("normal", -1); in ConfigureMenuCloneEntries() local 2069 Tcl_IncrRefCount(normalPtr); in ConfigureMenuCloneEntries() 2071 normalPtr); in ConfigureMenuCloneEntries() 2079 Tcl_DecrRefCount(normalPtr); in ConfigureMenuCloneEntries() 2431 Tcl_Obj *normalPtr = Tcl_NewStringObj("normal", -1); in MenuAddOrInsert() local 2438 Tcl_IncrRefCount(normalPtr); in MenuAddOrInsert() [all …]
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/dports/x11-toolkits/p5-Tk/Tk-804.035/pTk/mTk/generic/ |
H A D | tkMenu.c | 624 Tcl_Obj *normalPtr = Tcl_NewStringObj("normal", -1); local 628 Tcl_IncrRefCount(normalPtr); 644 Tcl_DecrRefCount(normalPtr); 2124 Tcl_Obj *normalPtr = Tcl_NewStringObj("normal", -1); local 2132 Tcl_IncrRefCount(normalPtr); 2134 normalPtr); 2142 Tcl_DecrRefCount(normalPtr); 2499 Tcl_Obj *normalPtr = Tcl_NewStringObj("normal", -1); local 2507 Tcl_IncrRefCount(normalPtr); 2508 CloneMenu(cascadeMenuPtr, newCascadePtr, normalPtr); [all …]
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/dports/x11-toolkits/tk87/tk8.7a5/generic/ |
H A D | tkMenu.c | 541 Tcl_Obj *normalPtr = Tcl_NewStringObj("normal", -1); in Tk_MenuObjCmd() local 545 Tcl_IncrRefCount(normalPtr); in Tk_MenuObjCmd() 550 CloneMenu(menuPtr, newMenuName, normalPtr); in Tk_MenuObjCmd() 561 Tcl_DecrRefCount(normalPtr); in Tk_MenuObjCmd() 2068 Tcl_Obj *normalPtr = Tcl_NewStringObj("normal", -1); in ConfigureMenuCloneEntries() local 2076 Tcl_IncrRefCount(normalPtr); in ConfigureMenuCloneEntries() 2078 normalPtr); in ConfigureMenuCloneEntries() 2086 Tcl_DecrRefCount(normalPtr); in ConfigureMenuCloneEntries() 2432 Tcl_Obj *normalPtr = Tcl_NewStringObj("normal", -1); in MenuAddOrInsert() local 2439 Tcl_IncrRefCount(normalPtr); in MenuAddOrInsert() [all …]
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/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FCollada/FCDocument/ |
H A D | FCDGeometryPolygonsTools.cpp | 246 … float* normalPtr = &normalsData[normalsIndices[faceVertexOffset + vertexIndex] * normalsStride]; in GenerateTextureTangentBasis() local 247 FMVector3& normal = *(FMVector3*)normalPtr; in GenerateTextureTangentBasis() 291 if ((normalPtr == list[v].normalPointer) && (texcoordPtr == list[v].texCoordPointer)) in GenerateTextureTangentBasis() 301 v.normalPointer = normalPtr; in GenerateTextureTangentBasis() 390 float* normalPtr = &normalsData[normalsIndices[faceVertexOffset + vertexIndex] * normalsStride]; in GenerateTextureTangentBasis() local 399 if ((list[v].normalPointer == normalPtr) && (list[v].texCoordPointer == texcoordPtr)) in GenerateTextureTangentBasis() 414 FMVector3 binormal = (*(FMVector3*)normalPtr ^ list[v].tangent).Normalize(); in GenerateTextureTangentBasis()
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/dports/games/avp/avp-20170505/src/ |
H A D | frustum.c | 887 VECTORCH *normalPtr = (VECTORCH*)(Global_ShapeNormals + polyPtr->PolyNormalIndex); in PolygonWithinFrustrum() local 952 if (Dot(&pop, normalPtr)>0) return 0; in PolygonWithinFrustrum() 977 VECTORCH *normalPtr = (VECTORCH*)(Global_ShapeNormals + polyPtr->PolyNormalIndex); in PolygonShouldBeDrawn() local 985 if (Dot(&pop, normalPtr)>0) return 0; in PolygonShouldBeDrawn()
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/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | pldnet.h | 1058 extern void AddNetMsg_MakeDecal(enum DECAL_ID decalID, VECTORCH *normalPtr, VECTORCH *positionPtr, … 1063 extern void AddNetMsg_PredatorLaserSights(VECTORCH *positionPtr, VECTORCH *normalPtr, DISPLAYBLOCK …
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H A D | pldnet.c | 4070 void AddNetMsg_MakeDecal(enum DECAL_ID decalID, VECTORCH *normalPtr, VECTORCH *positionPtr, int mod… in AddNetMsg_MakeDecal() argument 4122 messagePtr->Direction = *normalPtr; in AddNetMsg_MakeDecal() 4311 void AddNetMsg_PredatorLaserSights(VECTORCH *positionPtr, VECTORCH *normalPtr, DISPLAYBLOCK *dispPt… in AddNetMsg_PredatorLaserSights() argument 4347 MakeMatrixFromDirection(normalPtr,&orientMat); in AddNetMsg_PredatorLaserSights()
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/dports/lang/squeak/Squeak-4.10.2.2614-src/unix/src/plugins/Squeak3D/ |
H A D | Squeak3D.c | 690 int *normalPtr; in b3dLoadVertexBuffer() local 699 normalPtr = vbLoadArraysize(interpreterProxy->stackObjectValue(4), 3 * count); in b3dLoadVertexBuffer() 709 if (normalPtr == null) { in b3dLoadVertexBuffer() 712 defaultNormal = normalPtr; in b3dLoadVertexBuffer() 737 if (!(normalPtr == null)) { in b3dLoadVertexBuffer()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/math/ |
H A D | Simd_AltiVec.cpp | 7302 float *normalPtr = verts[0].normal.ToFloatPtr(); in DeriveUnsmoothedTangents() local 7626 vecLd1 = vec_ld( 0, normalPtr + ( i * DRAWVERT_OFFSET ) ); in DeriveUnsmoothedTangents() 7627 vecLd2 = vec_ld( 32, normalPtr + ( i * DRAWVERT_OFFSET ) ); in DeriveUnsmoothedTangents() 7635 ALIGNED_STORE3( normalPtr + ( i * DRAWVERT_OFFSET ), vecStore1, vecStore2, vecStore3 ); in DeriveUnsmoothedTangents() 7638 vecLd3 = vec_ld( 32, normalPtr + ( (i+1) * DRAWVERT_OFFSET )); in DeriveUnsmoothedTangents() 7647 ALIGNED_STORE3( normalPtr + ((i+1) * DRAWVERT_OFFSET), vecStore1, vecStore2, vecStore3 ); in DeriveUnsmoothedTangents() 7650 vecLd1 = vec_ld( 0, normalPtr + ( (i+2) * DRAWVERT_OFFSET ) ); in DeriveUnsmoothedTangents() 7658 ALIGNED_STORE3( normalPtr + ((i+2) * DRAWVERT_OFFSET), vecStore1, vecStore2, vecStore3 ); in DeriveUnsmoothedTangents() 7661 vecLd2 = vec_ld( 0, normalPtr + ((i+3) * DRAWVERT_OFFSET ) ); in DeriveUnsmoothedTangents() 7662 vecLd3 = vec_ld( 32, normalPtr + ((i+3) * DRAWVERT_OFFSET ) ); in DeriveUnsmoothedTangents() [all …]
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