Searched refs:normalizedTC (Results 1 – 3 of 3) sorted by relevance
484 surf->normalizedTC = sys.HunkAlloc( &r_world.pool, sizeof( tcoord_t ) * poly->numVerts ); in GL_NormalizeSurfaceTexcoords()489 tc = surf->normalizedTC; in GL_NormalizeSurfaceTexcoords()
450 src_tc = bspSurf->normalizedTC; in ProjectDlightTexture()
221 struct tcoord_s *normalizedTC; member