Searched refs:normalspl (Results 1 – 1 of 1) sorted by relevance
9590 short verticespl = 2, colorspl = 2, normalspl = 2, alphapl = 2; in CGOConvertTrianglesToAlpha() local9627 if (normalspl>=0){ in CGOConvertTrianglesToAlpha()9628 copy3f(normals[normalspl+1], normals[normalspl]); in CGOConvertTrianglesToAlpha()9629 normalspl--; in CGOConvertTrianglesToAlpha()9711 if (normalspl>=0){ in CGOConvertTrianglesToAlpha()9712 copy3f(pc, normals[normalspl]); in CGOConvertTrianglesToAlpha()9713 normalspl--; in CGOConvertTrianglesToAlpha()