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Searched refs:normg (Results 1 – 16 of 16) sorted by relevance

/dports/biology/lamarc/lamarc-2.1.8/src/postlike/
H A Dmaximizer.cpp746 while (normg > NORM_EPSILON && normg < old_normg in CalculateSteepest()
817 old_normg = normg; in CalculateSteepest()
818 normg = Norm(m_gradient); in CalculateSteepest()
825 if (normg <= NORM_EPSILON) in CalculateSteepest()
841 m_lastnormg = normg; in CalculateSteepest()
1069 old_normg = normg; in CalculateSteepest()
1109 if (normg > NORM_EPSILON) in CalculateSteepest()
1120 m_lastnormg = normg; in CalculateSteepest()
1511 normg20 = normg; in CalculateBroyden()
1565 m_lastnormg = normg; in CalculateBroyden()
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/dports/science/dakota/dakota-6.13.0-release-public.src-UI/packages/external/trilinos/packages/rol/src/step/trustregion/
H A DROL_TruncatedCG.hpp110 Real gnorm = g_->norm(), normg = gnorm; in run() local
158 normg = g_->norm(); in run()
159 if (normg < gtol) { in run()
220 Real normg = g->norm();
275 normg = g->norm();
276 if (normg < gtol) {
/dports/graphics/lightzone/LightZone-4.1.8-3-g36e87773/lightcrafts/extsrc/com/lightcrafts/mediax/jai/
H A DIHSColorSpace.java451 int normg = 8 - srcComponentSize[1] ; in fromRGBByte() local
574 int normg = 16 - srcComponentSize[1] ; in fromRGBShort() local
700 int normg = 32 - srcComponentSize[1] ; in fromRGBInt() local
1129 double normr = 1.0, normg = 1.0, normb = 1.0 ; in toRGBByte() local
1139 normg = (1l << destComponentSize[1]) - 1 ; in toRGBByte()
1262 double normr = 1.0, normg = 1.0, normb = 1.0 ; in toRGBShort() local
1268 normg = (1l << destComponentSize[1]) - 1 ; in toRGBShort()
1339 double normr = 1.0, normg = 1.0, normb = 1.0 ; in toRGBInt() local
1345 normg = (1l << destComponentSize[1]) - 1 ; in toRGBInt()
1412 double normr = 1.0, normg = 1.0, normb = 1.0 ; in toRGBFloat() local
[all …]
H A DColorSpaceJAI.java922 int normg = 8 - srcComponentSize[1] ; in RGBToCIEXYZByte() local
958 double G = LUT[(gBuf[gIndex] & 0xFF) << normg] ; in RGBToCIEXYZByte()
1001 float normg = (1 << srcComponentSize[1]) - 1 ; in RGBToCIEXYZShort() local
1039 RGB[1] = (gBuf[gIndex] & 0xFFFF) / normg ; in RGBToCIEXYZShort()
1077 float normg = (1L << srcComponentSize[1]) - 1 ; in RGBToCIEXYZInt() local
1115 RGB[1] = (gBuf[gIndex] & 0xFFFFFFFFl) / normg ; in RGBToCIEXYZInt()
/dports/math/gsl/gsl-2.7/multifit_nlinear/
H A Dsubspace2D.c127 double normg; /* || subg || */ member
416 state->normg = gsl_blas_dnrm2(state->subg); in subspace2D_preloop()
465 double u = state->normg / delta; in subspace2D_step()
478 double normg_sq = state->normg * state->normg; in subspace2D_step()
/dports/math/scilab/scilab-6.1.1/scilab/modules/optimization/src/fortran/
H A Dn1gc2a.f29 / omega, normg, gcarre, ggcarr, nu, sigma, sscalg, uscalg,
168 normg=sqrt(gcarre)
190 termi=normg .lt. omega
383 eps=normg
/dports/math/gsl/gsl-2.7/multilarge_nlinear/
H A Dsubspace2D.c128 double normg; /* || subg || */ member
438 state->normg = gsl_blas_dnrm2(state->subg); in subspace2D_preloop()
487 double u = state->normg / delta; in subspace2D_step()
500 double normg_sq = state->normg * state->normg; in subspace2D_step()
/dports/science/cp2k/cp2k-2e995eec7fd208c8a72d9544807bd8b8ba8cd1cc/src/
H A Dqs_localization_methods.F965 fb, fc, nom, normg, normg_cross, & local
1157 CALL cp_fm_trace(matrix_G, matrix_G_old, normg)
1158 normg = normg*0.5_dp
1159 beta_pr = (normg - normg_cross)/normg_old
1160 normg_old = normg
/dports/science/cp2k-data/cp2k-7.1.0/src/
H A Dqs_localization_methods.F965 fb, fc, nom, normg, normg_cross, & local
1157 CALL cp_fm_trace(matrix_G, matrix_G_old, normg)
1158 normg = normg*0.5_dp
1159 beta_pr = (normg - normg_cross)/normg_old
1160 normg_old = normg
/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/shaders/
H A Dscene.glsl644 // we need to lie the derivatives (normg) and assume that DP side is always the same
646 vec2 normg = norm.xy;
657 vec3 base = textureGrad(p_tex, vec3(norm.xy, float(indexi / 256)), dFdx(normg), dFdy(normg)).xyz;
658 …vec3 next = textureGrad(p_tex, vec3(norm.xy, float(indexi / 256 + 1)), dFdx(normg), dFdy(normg)).x…
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/shaders/
H A Dscene.glsl644 // we need to lie the derivatives (normg) and assume that DP side is always the same
646 vec2 normg = norm.xy;
657 vec3 base = textureGrad(p_tex, vec3(norm.xy, float(indexi / 256)), dFdx(normg), dFdy(normg)).xyz;
658 …vec3 next = textureGrad(p_tex, vec3(norm.xy, float(indexi / 256 + 1)), dFdx(normg), dFdy(normg)).x…
/dports/security/liboqs/liboqs-0.7.0/src/sig/falcon/pqclean_falcon-1024_avx2/
H A Dkeygen.c4127 uint32_t normf, normg, norm; in PQCLEAN_FALCON1024_AVX2_keygen() local
4169 normg = poly_small_sqnorm(g, logn); in PQCLEAN_FALCON1024_AVX2_keygen()
4170 norm = (normf + normg) | -((normf | normg) >> 31); in PQCLEAN_FALCON1024_AVX2_keygen()
/dports/security/liboqs/liboqs-0.7.0/src/sig/falcon/pqclean_falcon-1024_clean/
H A Dkeygen.c4127 uint32_t normf, normg, norm; in PQCLEAN_FALCON1024_CLEAN_keygen() local
4169 normg = poly_small_sqnorm(g, logn); in PQCLEAN_FALCON1024_CLEAN_keygen()
4170 norm = (normf + normg) | -((normf | normg) >> 31); in PQCLEAN_FALCON1024_CLEAN_keygen()
/dports/security/liboqs/liboqs-0.7.0/src/sig/falcon/pqclean_falcon-512_clean/
H A Dkeygen.c4127 uint32_t normf, normg, norm; in PQCLEAN_FALCON512_CLEAN_keygen() local
4169 normg = poly_small_sqnorm(g, logn); in PQCLEAN_FALCON512_CLEAN_keygen()
4170 norm = (normf + normg) | -((normf | normg) >> 31); in PQCLEAN_FALCON512_CLEAN_keygen()
/dports/security/liboqs/liboqs-0.7.0/src/sig/falcon/pqclean_falcon-512_avx2/
H A Dkeygen.c4127 uint32_t normf, normg, norm; in PQCLEAN_FALCON512_AVX2_keygen() local
4169 normg = poly_small_sqnorm(g, logn); in PQCLEAN_FALCON512_AVX2_keygen()
4170 norm = (normf + normg) | -((normf | normg) >> 31); in PQCLEAN_FALCON512_AVX2_keygen()
/dports/science/dakota/dakota-6.13.0-release-public.src-UI/packages/external/trilinos/packages/rol/src/step/
H A DROL_CompositeStep.hpp682 Real normg = r->norm(); in solveTangentialSubproblem() local
707 if (normg == 0) { in solveTangentialSubproblem()