Searched refs:notify_ware (Results 1 – 9 of 9) sorted by relevance
/dports/games/widelands/widelands-build21/src/economy/ |
H A D | waterway.cc | 81 bool Waterway::notify_ware(Game& game, FlagId flag) { in notify_ware() function in Widelands::Waterway 82 return ferry_ && ferry_->notify_ware(game, flag); in notify_ware()
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H A D | waterway.h | 55 bool notify_ware(Game& game, FlagId flag) override;
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H A D | roadbase.h | 82 virtual bool notify_ware(Game&, FlagId);
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H A D | road.h | 84 bool notify_ware(Game& game, FlagId flag) override;
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H A D | road.cc | 360 bool Road::notify_ware(Game& game, FlagId const flagid) { in notify_ware() function in Widelands::Road 364 if (carrier->notify_ware(game, flagid)) { in notify_ware()
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H A D | roadbase.cc | 238 bool RoadBase::notify_ware(Game&, FlagId) { in notify_ware() function in Widelands::RoadBase
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H A D | flag.cc | 785 if (road->notify_ware(game, flagid)) { in call_carrier()
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/dports/games/widelands/widelands-build21/src/logic/map_objects/tribes/ |
H A D | carrier.h | 58 bool notify_ware(Game&, int32_t flag);
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H A D | carrier.cc | 383 bool Carrier::notify_ware(Game& game, int32_t const flag) { in notify_ware() function in Widelands::Carrier
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