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Searched refs:npc_color_ (Results 1 – 2 of 2) sorted by relevance

/dports/games/adonthell/adonthell-0.3.8/src/
H A Ddialog.h118 u_int32 npc_color () { return npc_color_; } in npc_color()
167 u_int32 npc_color_; // Current NPCs text color variable
H A Ddialog.cc42 npc_color_ = npc->get_color (); in dialog()
216 if (npc == "Narrator") npc_color_ = 0; in run()
222 npc_color_ = mychar->get_color (); in run()