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Searched refs:npc_portrait (Results 1 – 7 of 7) sorted by relevance

/dports/games/flare-engine/flare-engine-1.12/src/
H A DMenuTalker.cpp161 npc->npc_portrait = npc->portraits[0]; in chooseDialogNode()
353 if (npc->npc_portrait) { in render()
359 npc->npc_portrait->setClipFromRect(src); in render()
360 npc->npc_portrait->setDestFromRect(dest); in render()
361 render_device->render(npc->npc_portrait); in render()
385 else if (dialog_node == -1 && npc->npc_portrait) { in render()
391 npc->npc_portrait->setClipFromRect(src); in render()
392 npc->npc_portrait->setDestFromRect(dest); in render()
393 render_device->render(npc->npc_portrait); in render()
H A DNPC.cpp53 , npc_portrait(NULL) in NPC()
561 npc_portrait = portraits[0]; in processDialog()
616 npc_portrait = portraits[0]; in processDialog()
619 npc_portrait = portraits[i]; in processDialog()
H A DNPC.h84 Sprite* npc_portrait; variable
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/gui/widgets/
H A Dconverse_gump.cpp96 npc_portrait = NULL; in ConverseGump()
130 if (npc_portrait) in ~ConverseGump()
131 free(npc_portrait); in ~ConverseGump()
181 if (npc_portrait) in set_actor_portrait()
182 free(npc_portrait); in set_actor_portrait()
185 npc_portrait = get_portrait_data(a); in set_actor_portrait()
187 npc_portrait = NULL; in set_actor_portrait()
527 if (npc_portrait) { in Display()
528 …screen->blit(area.left + 4, area.top + 4, npc_portrait, 8, frame_w, frame_h, frame_w, use_transpar… in Display()
H A Dconverse_gump.h48 unsigned char *npc_portrait; variable
/dports/games/adonthell/adonthell-0.3.8/src/
H A Ddialog.h126 const string & npc_portrait () { return npc_portrait_; } in npc_portrait() function
H A Ddialog_screen.cc189 set_portrait (dlg->npc_portrait ()); in run()