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Searched refs:npc_references (Results 1 – 8 of 8) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/glk/adrift/
H A Dscgamest.cpp476 memset(gs->npc_references, in gs_clear_npc_references()
477 FALSE, gs->npc_count * sizeof(*gs->npc_references)); in gs_clear_npc_references()
780 bytes = game->npc_count * sizeof(*game->npc_references); in gs_create()
781 game->npc_references = (sc_bool *)sc_malloc(bytes); in gs_create()
782 memset(game->npc_references, FALSE, bytes); in gs_create()
955 memcpy(to->npc_references, from->npc_references, in gs_copy()
956 from->npc_count * sizeof(*from->npc_references)); in gs_copy()
986 sc_free(game->npc_references); in gs_destroy()
H A Dscgamest.h178 sc_bool *npc_references; member
H A Dscparser.cpp1361 game->npc_references[npc] = TRUE; in uip_match_character()
1394 game->npc_references[npc] = TRUE; in uip_match_character()
1874 if (game->npc_references[index_] in uip_assign_pronouns()
H A Dsclibrar.cpp2458 if (game->npc_references[index_] in lib_disambiguate_npc()
2464 game->npc_references[index_] = FALSE; in lib_disambiguate_npc()
2499 if (game->npc_references[index_]) { in lib_disambiguate_npc()
8432 if (game->npc_references[index_]) { in lib_cmd_locate_npc()
9624 if (game->npc_references[index_] in lib_cmd_verb_npc()
/dports/games/scare/scare-1.3.10/source/
H A Dscgamest.c632 memset (gs->npc_references, in gs_clear_npc_references()
633 FALSE, gs->npc_count * sizeof (*gs->npc_references)); in gs_clear_npc_references()
961 bytes = game->npc_count * sizeof (*game->npc_references); in gs_create()
962 game->npc_references = sc_malloc (bytes); in gs_create()
963 memset (game->npc_references, FALSE, bytes); in gs_create()
1150 memcpy (to->npc_references, from->npc_references, in gs_copy()
1151 from->npc_count * sizeof (*from->npc_references)); in gs_copy()
1186 sc_free (game->npc_references); in gs_destroy()
H A Dscgamest.h176 sc_bool *npc_references; member
H A Dscparser.c1495 game->npc_references[npc] = TRUE; in uip_match_character()
1530 game->npc_references[npc] = TRUE; in uip_match_character()
2061 if (game->npc_references[index_] in uip_assign_pronouns()
H A Dsclibrar.c2757 if (game->npc_references[index_] in lib_disambiguate_npc()
2765 game->npc_references[index_] = FALSE; in lib_disambiguate_npc()
2804 if (game->npc_references[index_]) in lib_disambiguate_npc()
9455 if (game->npc_references[index_]) in lib_cmd_locate_npc()
10950 if (game->npc_references[index_] in lib_cmd_verb_npc()