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Searched refs:npst_None (Results 1 – 7 of 7) sorted by relevance

/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/game/
H A Dgame_settings.h79 npst_None = 0, enumerator
166 networkPlayerStatuses[i] = npst_None; in GameSettings()
H A Dgame.cpp2384 server->gameSettings.setNetworkPlayerStatuses(i,npst_None); in update()
2390 this->gameSettings.setNetworkPlayerStatuses(i,npst_None); in update()
2436 this->gameSettings.setNetworkPlayerStatuses(i,npst_None); in update()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/network/
H A Dconnection_slot.cpp368 this->playerStatus = npst_None; in ConnectionSlot()
937 this->serverInterface->gameSettings.setNetworkPlayerStatuses(factionIndex,npst_None); in update()
1064 this->serverInterface->gameSettings.setNetworkPlayerStatuses(factionIndex,npst_None); in update()
H A Dnetwork_message.cpp2989 data.networkPlayerStatus = npst_None; in SwitchSetupRequest()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/main/
H A Dmain.cpp5251 gameSettings->setNetworkPlayerStatuses(i, npst_None); in glestMain()
5260 gameSettings->setNetworkPlayerStatuses(0, npst_None); in glestMain()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/menu/
H A Dmenu_state_custom_game.cpp3731 gameSettings->setNetworkPlayerStatuses(factionCount, npst_None); in loadGameSettings()
4720 int32 result = npst_None; in getNetworkPlayerStatus()
H A Dmenu_state_connected_game.cpp2379 gameSettings->setNetworkPlayerStatuses(slotIndex, npst_None); in loadGameSettings()
4247 int32 result = npst_None; in getNetworkPlayerStatus()