Searched refs:npst_None (Results 1 – 7 of 7) sorted by relevance
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/game/ |
H A D | game_settings.h | 79 npst_None = 0, enumerator 166 networkPlayerStatuses[i] = npst_None; in GameSettings()
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H A D | game.cpp | 2384 server->gameSettings.setNetworkPlayerStatuses(i,npst_None); in update() 2390 this->gameSettings.setNetworkPlayerStatuses(i,npst_None); in update() 2436 this->gameSettings.setNetworkPlayerStatuses(i,npst_None); in update()
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/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/network/ |
H A D | connection_slot.cpp | 368 this->playerStatus = npst_None; in ConnectionSlot() 937 this->serverInterface->gameSettings.setNetworkPlayerStatuses(factionIndex,npst_None); in update() 1064 this->serverInterface->gameSettings.setNetworkPlayerStatuses(factionIndex,npst_None); in update()
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H A D | network_message.cpp | 2989 data.networkPlayerStatus = npst_None; in SwitchSetupRequest()
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/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/main/ |
H A D | main.cpp | 5251 gameSettings->setNetworkPlayerStatuses(i, npst_None); in glestMain() 5260 gameSettings->setNetworkPlayerStatuses(0, npst_None); in glestMain()
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/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/menu/ |
H A D | menu_state_custom_game.cpp | 3731 gameSettings->setNetworkPlayerStatuses(factionCount, npst_None); in loadGameSettings() 4720 int32 result = npst_None; in getNetworkPlayerStatus()
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H A D | menu_state_connected_game.cpp | 2379 gameSettings->setNetworkPlayerStatuses(slotIndex, npst_None); in loadGameSettings() 4247 int32 result = npst_None; in getNetworkPlayerStatus()
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