Searched refs:nr_supplies (Results 1 – 8 of 8) sorted by relevance
/dports/games/widelands/widelands-build21/src/economy/ |
H A D | supply_list.cc | 56 if (supplies_[i]->nr_supplies(game, req)) in have_supplies()
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H A D | idleworkersupply.h | 41 uint32_t nr_supplies(const Game&, const Request&) const override;
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H A D | supply.h | 94 virtual uint32_t nr_supplies(const Game&, const Request&) const = 0;
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H A D | warehousesupply.h | 69 uint32_t nr_supplies(const Game&, const Request&) const override;
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H A D | idleworkersupply.cc | 88 uint32_t IdleWorkerSupply::nr_supplies(const Game&, const Request& req) const { in nr_supplies() function in Widelands::IdleWorkerSupply
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H A D | ware_instance.cc | 62 uint32_t nr_supplies(const Game&, const Request&) const override; 145 uint32_t IdleWareSupply::nr_supplies(const Game&, const Request& req) const { in nr_supplies() function in Widelands::IdleWareSupply
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H A D | economy.cc | 601 if (!supp.nr_supplies(game, req)) in find_best_supply() 771 !rsp.supply->nr_supplies(game, *rsp.request)) { in balance_requestsupply()
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/dports/games/widelands/widelands-build21/src/logic/map_objects/tribes/ |
H A D | warehouse.cc | 270 uint32_t WarehouseSupply::nr_supplies(const Game& game, const Request& req) const { in nr_supplies() function in Widelands::WarehouseSupply
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