/dports/astro/pykep/pykep-2.6/src/third_party/cspice/ |
H A D | ckr03.c | 44 integer nrdir; in ckr03_() local 545 nrdir = (numrec - 1) / 100; in ckr03_() 590 if (nrdir == 0) { in ckr03_() 605 remain = nrdir; in ckr03_() 628 group = nrdir + 1; in ckr03_() 823 dirloc = beg + (psiz + 1) * numrec + nrdir + numint; in ckr03_() 879 grpadd = beg + (psiz + 1) * numrec + nrdir + skip; in ckr03_()
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H A D | ckw03.c | 36 integer nrdir; in ckw03_() local 915 nrdir = (*nrec - 1) / 100; in ckw03_() 917 i__1 = nrdir; in ckw03_()
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/dports/astro/py-pykep/pykep-2.6/src/third_party/cspice/ |
H A D | ckr03.c | 44 integer nrdir; in ckr03_() local 545 nrdir = (numrec - 1) / 100; in ckr03_() 590 if (nrdir == 0) { in ckr03_() 605 remain = nrdir; in ckr03_() 628 group = nrdir + 1; in ckr03_() 823 dirloc = beg + (psiz + 1) * numrec + nrdir + numint; in ckr03_() 879 grpadd = beg + (psiz + 1) * numrec + nrdir + skip; in ckr03_()
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H A D | ckw03.c | 36 integer nrdir; in ckw03_() local 915 nrdir = (*nrec - 1) / 100; in ckw03_() 917 i__1 = nrdir; in ckw03_()
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/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/bvh/ |
H A D | bvh_nodes.h | 90 float3 nrdir = -bvh_inverse_direction(aligned_dir); in bvh_unaligned_node_intersect_child() local 91 float3 lower_xyz = aligned_P * nrdir; in bvh_unaligned_node_intersect_child() 92 float3 upper_xyz = lower_xyz - nrdir; in bvh_unaligned_node_intersect_child()
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/dports/graphics/embree/embree-3.13.2/kernels/bvh/ |
H A D | node_intersector_packet.h | 384 …const Vec3vf<K> nrdir = Vec3vf<K>(vfloat<K>(-1.0f)) * rcp_safe(dir); // FIXME: negate instead of m… 387 const vfloat<K> lclipMinX = org.x * nrdir.x; // (Vec3fa(zero) - org) * rdir; 388 const vfloat<K> lclipMinY = org.y * nrdir.y; 389 const vfloat<K> lclipMinZ = org.z * nrdir.z; 390 const vfloat<K> lclipMaxX = lclipMinX - nrdir.x; // (Vec3fa(one) - org) * rdir; 391 const vfloat<K> lclipMaxY = lclipMinY - nrdir.y; 392 const vfloat<K> lclipMaxZ = lclipMinZ - nrdir.z;
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H A D | node_intersector1.h | 938 const Vec3vf<N> nrdir = Vec3vf<N>(vfloat<N>(-1.0f))*rcp_safe(dir); 940 const Vec3vf<N> tLowerXYZ = org * nrdir; // (Vec3fa(zero) - org) * rdir; 941 const Vec3vf<N> tUpperXYZ = tLowerXYZ - nrdir; // (Vec3fa(one ) - org) * rdir;
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/dports/editors/kate/kate-21.12.3/addons/filetree/ |
H A D | katefiletreemodel.cpp | 1190 const QString nrdir = check_root->path().section(QLatin1Char('/'), 0, -2); in handleDuplicitRootDisplay() local 1191 if (!nrdir.isEmpty()) { in handleDuplicitRootDisplay() 1196 ProxyItemDir *irdir = new ProxyItemDir(nrdir); in handleDuplicitRootDisplay()
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/shaders/ |
H A D | scene.glsl | 843 vec3 nrdir = normalize(ref_normal); 844 vec3 rbmax = (box_extents - local_pos) / nrdir; 845 vec3 rbmin = (-box_extents - local_pos) / nrdir; 847 vec3 rbminmax = mix(rbmin, rbmax, vec3(greaterThan(nrdir, vec3(0.0, 0.0, 0.0)))); 850 vec3 posonbox = local_pos + nrdir * fa;
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/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/shaders/ |
H A D | scene.glsl | 843 vec3 nrdir = normalize(ref_normal); 844 vec3 rbmax = (box_extents - local_pos) / nrdir; 845 vec3 rbmin = (-box_extents - local_pos) / nrdir; 847 vec3 rbminmax = mix(rbmin, rbmax, vec3(greaterThan(nrdir, vec3(0.0, 0.0, 0.0)))); 850 vec3 posonbox = local_pos + nrdir * fa;
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/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/shaders/ |
H A D | scene.glsl | 1356 vec3 nrdir = normalize(local_ref_vec); 1357 vec3 rbmax = (box_extents - local_pos) / nrdir; 1358 vec3 rbmin = (-box_extents - local_pos) / nrdir; 1360 vec3 rbminmax = mix(rbmin, rbmax, greaterThan(nrdir, vec3(0.0, 0.0, 0.0))); 1363 vec3 posonbox = local_pos + nrdir * fa;
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/shaders/ |
H A D | scene.glsl | 1356 vec3 nrdir = normalize(local_ref_vec); 1357 vec3 rbmax = (box_extents - local_pos) / nrdir; 1358 vec3 rbmin = (-box_extents - local_pos) / nrdir; 1360 vec3 rbminmax = mix(rbmin, rbmax, greaterThan(nrdir, vec3(0.0, 0.0, 0.0))); 1363 vec3 posonbox = local_pos + nrdir * fa;
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/dports/games/openclonk/openclonk-release-8.1-src/src/object/ |
H A D | C4Object.h | 211 C4Real nxdir, C4Real nydir, C4Real nrdir, int32_t iController);
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H A D | C4ObjectScript.cpp | 340 static void FnSetRDir(C4Object *Obj, long nrdir, long iPrec) in FnSetRDir() argument 345 Obj->rdir=itofix(nrdir, iPrec); in FnSetRDir()
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H A D | C4Object.cpp | 156 C4Real nxdir, C4Real nydir, C4Real nrdir, int32_t iController) in Init() argument 190 if (!Def->Rotateable) { nr=0; nrdir=0; } in Init() 194 xdir=nxdir; ydir=nydir; rdir=nrdir; in Init()
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